1 x 3 (3)

Inventory Size

Any

Hand Slot

2m

Range

0.15%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 30 22 19 19
Zombie 40 27 23 23
Animal 40 20 17 -
Structure Damage
Low Caliber
Damage
Barricade 8
Structure 8
Vehicle 20
Resource 20
Object 20
Repair
0%
+
=
100%
Salvage
Spawn Id Spawn Name Items
32256 Brazil Chef Rio 36
32069 Brazil Kitchen Rio 31
32360 Rio Zombie Chef 13
32258 Rio Chef Weapons 6
32070 Rio Kitchen Melee 6
Rio_RollingPin.dat
GUID ae5cff6f3f5b4c09a50d2cb2d567ed19
Type Melee
Useable Melee
ID 34131
Slot Any

Size_X 1
Size_Y 3
Size_Z 0.6

Range 2
Strong 0.375
Strength 1.5
Stamina 20

Player_Damage 28
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 34
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.2

Animal_Damage 34
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.2

Barricade_Damage 8
Structure_Damage 8
Vehicle_Damage 20
Resource_Damage 20
Object_Damage 20

Durability 0.15

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems "4a5333299b3f410784622173827bce7a" // Maple Plank
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "4a5333299b3f410784622173827bce7a" // Maple Plank
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3
EquipAudioClip Sounds/Items/Equip_Item.wav
Should_Delete_At_Zero_Quality True