1 x 3 (3)

Inventory Size

Any

Hand Slot

2.25m

Range

0.4%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 37 27 20 20
Zombie 37 20 10 10
Animal 37 20 10 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 10
Vehicle 20
Resource 20
Object 20
Repair
0%
+
3 x
=
100%
Salvage
=
2 x
Spawn Id Spawn Name Items
32001 Rio Civilian 42
32004 Rio Civilian Melee 7
Rio_Pool_Cue.dat
GUID 44fb5236b346063f85c383c21d1e0185
Type Melee
Useable Melee
Slot Any
ID 34143

Size_X 1
Size_Y 3
Size_Z 0.8
Size2_Z 0.65

Shared_Skin_Lookup_ID 1390
Shared_Skin_Apply_Visuals False

Range 2.25
Strength 1.5
Weak 0.45
Strong 0.44
Stamina 25

Player_Damage 34
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 34
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 34
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 20
Resource_Damage 20
Object_Damage 20

Durability 0.4
Wear 5

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems "f7f4290a7e124b3abde24b7942b94426 x 3" // Maple Stick
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "f7f4290a7e124b3abde24b7942b94426 x 2" // Maple Stick
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3
EquipAudioClip riodejaneiro.masterbundle:Sounds/Items/Equip_Item.wav

Should_Delete_At_Zero_Quality True