1 x 2 (2)
Inventory Size
Any
Hand Slot
1.25m
Range
0.1%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 36 | 24 | 18 | 18 |
| Zombie | 44 | 24 | 12 | 12 |
| Animal | 44 | 24 | 12 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 2 |
| Structure | 2 |
| Vehicle | 15 |
| Resource | 25 |
| Object | 15 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 32085 | Brazil Construction Rio | 32 |
| 32363 | Rio Zombie Construction | 32 |
| 32086 | Rio Construction Weapons | 10 |
Rio_Trowel.dat
GUID a9d1c12e71dd4cfda298ce54251e9786
Type Melee
Useable Melee
Slot Any
ID 34436
Size_X 1
Size_Y 2
Range 1.25
Strength 1.5
Weak 0.4
Strong 0.4
Stamina 10
BladeIDs 3
BladeID_0 0
BladeID_1 4
BladeID_2 5
Player_Damage 30
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 40
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 40
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1
Barricade_Damage 2
Structure_Damage 2
Vehicle_Damage 15
Resource_Damage 25
Object_Damage 15
Durability 0.1
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems "0dbfa634dd0d4f78a45f0999b37edef7 x 2" // Metal Scraps
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems "0dbfa634dd0d4f78a45f0999b37edef7" // Metal Scraps
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
AttackAudioClip core.masterbundle:Sounds/MeleeAttack_02.mp3
EquipAudioClip Sounds/Items/Equip_Item.wav