1 x 2 (2)

Inventory Size

Any

Hand Slot

1.75m

Range

0.5%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 26 19 14 14
Zombie 37 20 10 10
Animal 37 20 10 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 10
Vehicle 20
Resource 20
Object 25
Repair
0%
+
2 x
=
100%
Salvage
=
2 x
Spawn Id Spawn Name Items
32243 Rio Bathrooms 7
32331 Rio Boss Horder 6
Rio_Plunger.dat
GUID c3cf7f136cd746c587d7cfeddc09ca56
Type Melee
Useable Melee
Slot Any
ID 34657

Size_X 1
Size_Y 2

Range 1.75
Strength 1.25
Weak 0.45
Strong 0.44
Stamina 10

BladeIDs 1
BladeID_0 0

Player_Damage 24
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 34
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 34
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 20
Resource_Damage 20
Object_Damage 25

Durability 0.5

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems "226956d0094b43ad89c2c6e655e0e52b x 2" // Plastic Pieces
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "226956d0094b43ad89c2c6e655e0e52b x 2" // Plastic Pieces
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3
EquipAudioClip Sounds/Items/Equip_Item.wav

Should_Delete_At_Zero_Quality true