5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi
Firemodes
600m
Range
6.95 RPS
Firerate
0.3%
Durability Loss per Shot
Sight
Hooks
-10%
Movement Speed
-43 to 27 (80%)
Recoil X
18 to 25 (80%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 109 | 78 | 46 | 52 |
Zombie | 312 | 237 | 75 | 150 |
Animal | 161 | 84 | 42 | - |
Structure Damage
High Caliber
Damage | |
---|---|
Barricade | 600 |
Structure | 300 |
Vehicle | 800 |
Resource | 200 |
Object | 200 |
Spawn Id | Spawn Name | Items |
---|---|---|
41452 | SC Skibidi Deadzone 0 | 65 |
SC_ASVK_0.dat
GUID 713b1216bfa64ed58f95383006a2c5f0
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 41951
EquipableModelParent SpineHook
BladeIDs 2
BladeID_0 0
BladeID_1 3
Requires_NonZero_Attachment_Caliber true
Size_X 5
Size_Y 2
Size2_Z 0.37
Magazine 41950
Quality_Min 10
Quality_Max 30
Ammo_Min 2
Ammo_Max 5
Semi
Sight 41734
Muzzle 41364
Shell 41900
Durability 0.3
Magazine_Calibers 1
Magazine_Caliber_0 43100
Attachment_Calibers 1
Attachment_Caliber_0 43013
Hook_Sight
Range 600
Firerate 6
Unplace 0.45
Replace 0.65
Action Bolt
ThirdPerson_Zoom 1.5
Aim_In_Duration 0.52
Use_Auto_Icon_Measurements true
Use_Auto_Stat_Descriptions false
InventoryAudio Sounds/Inventory/RifleRustle/Rifle_Rustle.asset
Player_Damage 52
Player_Leg_Multiplier 0.9
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1.5
Player_Skull_Multiplier 2.1
Zombie_Damage 125
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 1.2
Zombie_Spine_Multiplier 1.9
Zombie_Skull_Multiplier 2.5
Animal_Damage 70
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 1.2
Animal_Skull_Multiplier 2.3
Recoil_Crouch 0.8
Recoil_Prone 0.6
Spread_Prone 0.5
Spread_Crouch 0.7
Ballistic_Steps 60
Ballistic_Travel 10
Ballistic_Drop 0.001
Damage_Falloff_Range 120
Damage_Falloff_Max_Range 180
Damage_Falloff_Multiplier 0.03
Equipable_Movement_Speed_Multiplier 0.9
Invulnerable
Barricade_Damage 600
Structure_Damage 300
Vehicle_Damage 800
Resource_Damage 200
Object_Damage 200
Spread_Aim 0.002
Spread_Hip 1.8
Spread_Angle_Degrees 15.5
Recoil_Min_X -43
Recoil_Min_Y 18
Recoil_Max_X 27
Recoil_Max_Y 25
Recover_X 0.8
Recover_Y 0.8
Shake_Min_X -0.008
Shake_Min_Y 0.001
Shake_Min_Z -0.02
Shake_Max_X 0.001
Shake_Max_Y -0.01
Shake_Max_Z -0.06
Actions 3
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Text Repair
Action_0_Tooltip Repair wit improvised supply items.
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 2
Action_1_Text Gun Repair Kit
Action_1_Tooltip Repair with <color=#rare>Gun Repair Kit</color>.
Action_2_Type Blueprint
Action_2_Blueprints 1
Action_2_Blueprint_0_Index 0
Action_2_Text Salvage
Action_2_Tooltip Salvage into component materials.
Add_Default_Actions false
Blueprints
[
{
CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
InputItems
[
{
ID this
}
{
ID "2d5ac5212373492ab943419faf6d6a75" // Hammer
Delete false
}
]
OutputItems
[
"4f9fb8c83c494e2486329e494674813c x 6" // Metal Parts
"c4f3449e46f944ae8f8ca9ae54623a1b x 5" // Gun Parts
"e162f0162f154033935a7a1e3d58e57e x 2" // Planks
]
Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
}
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "c2370e1ae60a4d81be3d4984f1c8c19b" // Duct Tape
Amount 3
}
{
ID "28302cbb580641738db43ae62a045dbe" // Insulating Tape
Amount 3
}
{
ID "1986846586774600b7b8779394e49fb6" // Glue
Amount 2
}
{
ID "c4f3449e46f944ae8f8ca9ae54623a1b" // Gun Parts
Amount 4
}
{
ID "2d5ac5212373492ab943419faf6d6a75" // Hammer
Delete false
}
]
Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
}
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "4f9fb8c83c494e2486329e494674813c" // Gun Parts
Amount 8
}
{
ID "c4f3449e46f944ae8f8ca9ae54623a1b" // Gun Parts
Amount 3
}
{
ID "c2370e1ae60a4d81be3d4984f1c8c19b" // Duct Tape
Amount 3
}
]
RequiresNearbyCraftingTags
[
// Gun Repair Kit
80356db46b6a42bdb79daf902a769c7b
]
Effect "3ced354ecb814ad2a9b9d3fad0c79a58" // SC_Gun_Repairkit_0
}
]