5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

300m

Range

5.21 RPS

Firerate

0.25%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

0%

Movement Speed

4 to 7 (30%)

Recoil X

5 to 9 (75%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 77 56 42 42
Zombie 108 59 29 29
Animal 77 56 42 -
Structure Damage
High Caliber
Damage
Barricade 30
Structure 30
Vehicle 50
Resource 30
Object 50

Magazines (2)

Magazines that can be attached to this weapon

Matamorez.dat
GUID df1e28e1ca994095a529e640e42a2da9
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 1000

Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.7

Sight 1001
Magazine 1003
Barrel 1002

Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 6
Ammo_Max 17

Safety
Semi
Auto

Caliber 21

Range 300
Firerate 8
Action Trigger

Player_Damage 70
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 70
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 30
Structure_Damage 30
Vehicle_Damage 50
Resource_Damage 30
Object_Damage 50

Invulnerable

Durability 0.25

Aim_In_Duration 0.25
Spread_Aim 0.005
Spread_Angle_Degrees 21.8

Recoil_Min_X 4
Recoil_Min_Y 5
Recoil_Max_X 7
Recoil_Max_Y 9

Recover_X 0.3
Recover_Y 0.75

Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.01
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.015

Muzzle 4

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
				Amount 7
			}
			{
				ID "5830b84bf8074caa91cf3f4dde0dd19e" // Blowtorch
				Delete false
			}
		]
		Skill Repair
		Skill_Level 2
		RequiresNearbyCraftingTags
		[
			"7b82c125a5a54984b8bb26576b59e977" // Workbench
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems
		[
			"21ede8ebffb14c5580e8c7ad149e335e x 5" // Metal Scrap
			"e73a23b102f24520a32ec0b2afaa6157" // Maple Plank
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]