5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

300m

Range

5.21 RPS

Firerate

0.25%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

0%

Movement Speed

4 to 7 (30%)

Recoil X

5 to 9 (75%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 77 56 42 42
Zombie 108 59 29 29
Animal 77 56 42 -
Structure Damage
High Caliber
Damage
Barricade 30
Structure 30
Vehicle 50
Resource 30
Object 50

Magazines (2)

Magazines that can be attached to this weapon

Repair
Repair lvl.2
0%
+
7 x
+
=
100%
Salvage
=
5 x
Matamorez.dat
GUID df1e28e1ca994095a529e640e42a2da9
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 1000

Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.7

Sight 1001
Magazine 1003
Barrel 1002

Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 6
Ammo_Max 17

Safety
Semi
Auto

Caliber 21

Range 300
Firerate 8
Action Trigger

Player_Damage 70
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 70
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 30
Structure_Damage 30
Vehicle_Damage 50
Resource_Damage 30
Object_Damage 50

Invulnerable

Durability 0.25

Aim_In_Duration 0.25
Spread_Aim 0.005
Spread_Angle_Degrees 21.8

Recoil_Min_X 4
Recoil_Min_Y 5
Recoil_Max_X 7
Recoil_Max_Y 9

Recover_X 0.3
Recover_Y 0.75

Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.01
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.015

Muzzle 4

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
				Amount 7
			}
			{
				ID "5830b84bf8074caa91cf3f4dde0dd19e" // Blowtorch
				Delete false
			}
		]
		Skill Repair
		Skill_Level 2
		RequiresNearbyCraftingTags
		[
			"7b82c125a5a54984b8bb26576b59e977" // Workbench
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems
		[
			"21ede8ebffb14c5580e8c7ad149e335e x 5" // Metal Scrap
			"e73a23b102f24520a32ec0b2afaa6157" // Maple Plank
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]