4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

200m

Range

10.42 RPS

Firerate

0.125%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

0%

Movement Speed

1 to 2 (70%)

Recoil X

2.5 to 3.5 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 40 29 22 22
Zombie 108 59 29 29
Animal 40 29 22 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 15
Vehicle 35
Resource 15
Object 25

Magazines (2)

Magazines that can be attached to this weapon

Barrels (4)

Barrels that can be attached to this weapon

Zubeknakov.dat
GUID 2df5fb7e563f4c5aa21bda1a38232f08
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 122

Size_X 4
Size_Y 2
Size_Z 0.375
Size2_Z 0.6

Sight 124
Magazine 123

Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel

Ammo_Min 10
Ammo_Max 35

Safety
Semi
Auto

Caliber 9

Range 200
Firerate 4
Action Trigger

Player_Damage 37
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 37
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 15
Object_Damage 25

Durability 0.125

Aim_In_Duration 0.25
Spread_Aim 0.033
Spread_Angle_Degrees 16.7

Recoil_Min_X 1
Recoil_Min_Y 2.5
Recoil_Max_X 2
Recoil_Max_Y 3.5

Recover_X 0.7
Recover_Y 0.5

Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.01
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.02

Muzzle 3

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
				Amount 3
			}
			{
				ID "5830b84bf8074caa91cf3f4dde0dd19e" // Blowtorch
				Delete false
			}
		]
		Skill Repair
		Skill_Level 1
		RequiresNearbyCraftingTags
		[
			"7b82c125a5a54984b8bb26576b59e977" // Workbench
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems
		[
			"21ede8ebffb14c5580e8c7ad149e335e x 2" // Metal Scrap
			"e73a23b102f24520a32ec0b2afaa6157" // Maple Plank
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]