2 x 2 (4)

Inventory Size

Secondary

Hand Slot

Semi, Auto, Safety

Firemodes

80m

Range

10.42 RPS

Firerate

0.125%

Durability Loss per Shot

Tactical, Barrel

Hooks

0%

Movement Speed

-6 to 2 (20%)

Recoil X

3 to 4.5 (40%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 27 20 15 15
Zombie 108 59 29 29
Animal 27 20 15 -
Structure Damage
Low Caliber
Damage
Barricade 12
Structure 12
Vehicle 25
Resource 15
Object 15

Magazines (2)

Magazines that can be attached to this weapon

Barrels (4)

Barrels that can be attached to this weapon

Cobra.dat
GUID 2fa5551b5148491eb30b686f40d75f9a
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 99

Size_X 2
Size_Y 2
Size_Z 0.3
Size2_Z 0.35

Magazine 100

Hook_Barrel
Hook_Tactical

Ammo_Min 5
Ammo_Max 20

Safety
Semi
Auto

Caliber 4

Range 80
Firerate 4
Action Trigger

Player_Damage 25
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 25
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 12
Structure_Damage 12
Vehicle_Damage 25
Resource_Damage 15
Object_Damage 15

Durability 0.125

Aim_In_Duration 0.15
Spread_Aim 0.1
Spread_Angle_Degrees 16.7

Recoil_Min_X -6
Recoil_Min_Y 3
Recoil_Max_X 2
Recoil_Max_Y 4.5

Recover_X 0.2
Recover_Y 0.4

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.075

Muzzle 3

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
				Amount 3
			}
			{
				ID "5830b84bf8074caa91cf3f4dde0dd19e" // Blowtorch
				Delete false
			}
		]
		Skill Repair
		Skill_Level 1
		RequiresNearbyCraftingTags
		[
			"7b82c125a5a54984b8bb26576b59e977" // Workbench
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "21ede8ebffb14c5580e8c7ad149e335e x 2" // Metal Scrap
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]