HMG_50.dat
GUID 5de40f42976d4e148d62eb86d170e1cc
Type Magazine
Rarity Epic
ID 1395
Size_X 2
Size_Y 2
Size_Z 0.25
Amount 50
Count_Min 40
Count_Max 50
Calibers 1
Caliber_0 37
Tracer 55
Range 5
Player_Damage 30
Zombie_Damage 50
Animal_Damage 50
Barricade_Damage 30
Structure_Damage 30
Vehicle_Damage 40
Resource_Damage 60
Object_Damage 40
Explosion 53
Explosive
Blueprints
[
{
CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
Operation FillTargetItem
InputItems "b5c9e7c3e3a94807b18aa86f47d8651c" // High Caliber Ranger Ammunition Box
Effect "03caec479dd2475c92e1c326e1720140" // Casing
}
{
CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
Operation FillTargetItem
InputItems this
Effect "03caec479dd2475c92e1c326e1720140" // Casing
}
{
CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
Operation FillTargetItem
InputItems "d20d112bc75a4691962f09cd549439b0" // High Caliber Military Ammunition Crate
Effect "03caec479dd2475c92e1c326e1720140" // Casing
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems
[
{
ID this
Prioritization LowestAmount
CountEmptyAsOne true
}
]
OutputItems "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]