2 x 3 (6)
Inventory Size
Secondary
Hand Slot
2.25m
Range
0.1%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 37 | 27 | 20 | 20 |
Zombie | 37 | 20 | 10 | 10 |
Animal | 37 | 20 | 10 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 25 |
Structure | 20 |
Vehicle | 35 |
Resource | 75 |
Object | 35 |
This item doesn't have any blueprints
Spawn Id | Spawn Name | Items |
---|---|---|
108 | Fire Melee | 1 |
699 | Peaks Fire | 12 |
558 | Russia Fire | 12 |
107 | Fire | 10 |
106 | PEI Fire | 10 |
435 | Yukon Fire | 10 |
332 | Washington Fire | 10 |
108 | Fire Melee | 1 |
10008 | Cliffs Fire | 11 |
10008 | Cliffs Fire | 11 |
Axe_Fire.dat
GUID f779c1dfcc9e44eba9987916cc713799
Type Melee
Useable Melee
Slot Secondary
ID 104
Size_X 2
Size_Y 3
Size_Z 0.6
Size2_Z 0.6
Range 2.25
Strength 1.5
Stamina 20
Player_Damage 34
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 34
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 34
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1
Barricade_Damage 25
Structure_Damage 20
Vehicle_Damage 35
Resource_Damage 75
Object_Damage 35
Durability 0.1
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems "21ede8ebffb14c5580e8c7ad149e335e x 3" // Metal Scrap
RequiresNearbyCraftingTags
[
"7b82c125a5a54984b8bb26576b59e977" // Workbench
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems "21ede8ebffb14c5580e8c7ad149e335e x 2" // Metal Scrap
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
AttackAudioClip Sounds/MeleeAttack_01.mp3