1 x 1 (1)

Inventory Size

1

Amount

30

Blueprints

Gear
+
=
4 x
Tool
3 x
+
=
3 x
Salvage
Furniture
8 x
+
2 x
=
Furniture
6 x
+
2 x
=
Furniture
5 x
+
=
Furniture
3 x
+
2 x
=
Repair
0%
+
3 x
=
100%
Salvage
=
2 x
Barricade
6 x
=
Furniture
3 x
+
2 x
=
Furniture
5 x
+
7 x
=
Tool
Craft lvl.1
5 x
+
2 x
=
Furniture
7 x
+
3 x
=
Furniture
5 x
+
=
Repair
0%
+
3 x
=
100%
Salvage
=
2 x
Furniture
3 x
+
2 x
=
Barricade
4 x
+
2 x
=
Barricade
6 x
+
=
Gear
4 x
=
Utilities
Craft lvl.1
5 x
+
6 x
+
2 x
+
+
=
Tool
Craft lvl.1
7 x
+
=
Repair
0%
+
4 x
=
100%
Salvage
=
2 x
Furniture
9 x
+
5 x
=
Utilities
4 x
+
2 x
=
Gear
12 x
=
Salvage
=
12 x
Utilities
4 x
+
6 x
+
3 x
+
=
Stick_Maple.dat
GUID 46218740c256475b87dbc6a2e9a1fb19
Type Supply
Rarity Uncommon
ID 40

Size_X 1
Size_Y 1
Size_Z 0.4

Blueprints
[
	{
		CategoryTag "cdb2df24b76d4c6e9d8411c940d8337f" // Gear
		InputItems
		[
			{
				ID "e73a23b102f24520a32ec0b2afaa6157" // Maple Plank
			}
			{
				ID "fd6bee4579884ee9ad0b729baf423ab1" // Saw
				Delete false
			}
		]
		OutputItems this x 4
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

Actions 1
Action_0_Type Blueprint
Action_0_Source 1906
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Key Stack