2 x 1 (2)

Inventory Size

Spike

Build

1 HP

Health

No

Explosion

No

Requires Power

0s

Trap Cooldown

0s

Trap Setup Delay

Damage
Combat Damage
Damage
Player 10
Zombie 175
Animal 175
Vehicle 0
Structure Damage
Low Caliber
Damage
Barricade 0
Structure 0
Resource 0
Object 0
Snare.dat
GUID fa9b283859034fdbbd71078bb5a0d375
Type Trap
Rarity Rare
Useable Barricade
Build Spike
ID 1113

Size_X 2
Size_Y 1
Size_Z 0.275

Health 1
Range 4
Radius 0.05
Offset 0.075

Player_Damage 10
Zombie_Damage 175
Animal_Damage 175

Broken

Explosion 36
Vulnerable
Unrepairable

Blueprints
[
	{
		CategoryTag "31a59b5fec3f4ec5b2887b1ce4acb029" // Barricades
		InputItems
		[
			"21ede8ebffb14c5580e8c7ad149e335e x 5" // Metal Scrap
			"ebb61f2e64f24351a6ab905b5516060b x 2" // Wire
		]
		OutputItems this
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "21ede8ebffb14c5580e8c7ad149e335e x 3" // Metal Scrap
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

Has_Clip_Prefab false