Version 1
Barricades
{
Allow_Trap_Placement_On_Vehicle false
}
Events
{
Arena_Compactor_Damage 10
}
Gameplay
{
AirStrafing_Acceleration_Multiplier 100
AirStrafing_Deceleration_Multiplier 100
Chart false
Compass true
FirstPerson_AimingZoomRecoilReduction 0
Max_Group_Members 6
Satellite true
ThirdPerson_RecoilMultiplier 2
ThirdPerson_SpreadMultiplier 2
Timer_Respawn 8
Use_2D_Scope_Overlay true
Viewmodel_AimingMisalignmentMultiplier 1
}
Items
{
Crate_Bullets_Full_Chance 1
Despawn_Dropped_Time 300
Despawn_Natural_Time 500
Magazine_Bullets_Full_Chance 1
Quality_Full_Chance 1
Respawn_Time 2
Spawn_Chance 0.8
}
Objects
{
Fuel_Reset_Multiplier 0.2
Resource_Drops_Multiplier 10
}
Players
{
Allow_Per_Character_Saves true
Can_Hurt_Legs false
Enable_Terrain_Color_Kick false
Experience_Multiplier 1
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
Water_Damage_Ticks 15
}
Vehicles
{
Max_Instances_Medium 32
Max_Instances_Small 32
Max_Instances_Tiny 8
Respawn_Time 100
}
Zombies
{
Beacon_Max_Participants 5
Beacon_Max_Rewards 70
Beacon_Rewards_Multiplier 6
Loot_Chance 1
Max_Drops 40
Max_Mega_Drops 60
Min_Drops 40
Min_Mega_Drops 60
Respawn_Day_Time 200
Spawn_Chance 0.3
}