Version 1
Gameplay
{
Bypass_Buildable_Mobility true
Chart true
Compass true
Satellite true
Timer_Home 10
}
Items
{
Clothing_Has_Durability true
Clothing_Spawns_At_Full_Quality false
Crate_Bullets_Full_Chance 1
Crate_Bullets_Multiplier 1
Default_Spawns_At_Full_Quality false
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Spawn_Chance 0.45
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality false
}
Players
{
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0.5
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
}
Zombies
{
Acid_Chance 0.005
Beacon_Max_Participants 8
Beacon_Max_Rewards 24
Beacon_Rewards_Multiplier 1.5
Boss_Elver_Stomper_Chance 0.001
Burner_Chance 0
DL_Blue_Volatile_Chance 0.01
DL_Red_Volatile_Chance 0.01
Flanker_Chance 0.005
Loot_Chance 0.15
Max_Mega_Drops 10
Min_Mega_Drops 8
Spawn_Chance 0.8
}