Version 1
Barricades
{
Allow_Trap_Placement_On_Vehicle false
}
Events
{
Arena_Compactor_Damage 10
}
Gameplay
{
AirStrafing_Acceleration_Multiplier 100
AirStrafing_Deceleration_Multiplier 100
Allow_Lobby_Groups false
Ballistics false
Chart false
Compass true
FirstPerson_AimingZoomRecoilReduction 0
Max_Group_Members 6
Satellite true
ThirdPerson_RecoilMultiplier 2
ThirdPerson_SpreadMultiplier 2
Timer_Respawn 8
Use_2D_Scope_Overlay true
Viewmodel_AimingMisalignmentMultiplier 1
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Default_Spawns_At_Full_Quality true
Despawn_Dropped_Time 400
Despawn_Natural_Time 300
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Respawn_Time 40
Spawn_Chance 0.5
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Objects
{
Resource_Drops_Multiplier 5
}
Players
{
Allow_Per_Character_Saves true
Can_Hurt_Legs false
Enable_Terrain_Color_Kick false
Experience_Multiplier 1
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Skills_PvE 0
Lose_Skills_PvP 0
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Spawn_With_Stamina_Skills true
Water_Damage_Ticks 15
}
Vehicles
{
Max_Instances_Medium 32
Max_Instances_Small 32
Max_Instances_Tiny 8
Respawn_Time 200
}
Zombies
{
Beacon_Max_Participants 5
Beacon_Max_Rewards 50
Beacon_Rewards_Multiplier 5
Loot_Chance 1
Max_Drops 10
Max_Mega_Drops 22
Min_Drops 10
Min_Mega_Drops 20
Respawn_Day_Time 200
Spawn_Chance 0.6
}