Version 1
Gameplay
{
Allow_Dynamic_Groups true
Allow_Freeform_Buildables true
Allow_Freeform_Buildables_On_Vehicles true
Allow_Holidays true
Allow_Shoulder_Camera false
Allow_Static_Groups false
Ballistics false
Bypass_Buildable_Mobility true
Can_Suicide true
Chart true
Compass true
Crosshair true
Friendly_Fire false
Group_HUD true
Group_Map true
Group_Player_List true
Hitmarkers true
Satellite true
Timer_Exit 3
Timer_Home 3
Timer_Respawn 3
}
Items
{
Crate_Bullets_Full_Chance 0.2
Crate_Bullets_Multiplier 1
Gun_Bullets_Full_Chance 0.2
Gun_Bullets_Multiplier 0.5
Magazine_Bullets_Full_Chance 0.2
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 0.2
Spawn_Chance 0.8
}
Objects
{
Allow_Holiday_Drops false
Items_Obstruct_Tree_Respawns false
Resource_Drops_Multiplier 2
Resource_Reset_Multiplier 2
}
Players
{
Allow_Instakill_Headshots true
Allow_Per_Character_Saves false
Bleed_Damage_Ticks 100
Experience_Multiplier 5
Food_Default 100
Food_Use_Ticks 500
Health_Regen_Min_Food 80
Health_Regen_Min_Water 80
Health_Regen_Ticks 100
Leg_Regen_Ticks 400
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Skillset_Prevents_Skill_Loss true
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills false
Virus_Infect 40
Water_Default 100
}
Vehicles
{
Has_Battery_Chance 0.5
}
Zombies
{
Acid_Chance 0.05
Beacon_Max_Participants 2
Beacon_Max_Rewards 0
Burner_Chance 0.05
Can_Stun true
Crawler_Chance 0.1
Flanker_Chance 0.05
Loot_Chance 0.6
Only_Critical_Stuns false
Slow_Movement true
Spawn_Chance 0.3
Sprinter_Chance 0.1
Weapons_Use_Player_Damage false
}