Version 1
Animals
{
Armor_Multiplier 1
Damage_Multiplier 1
Max_Instances_Insane 96
Max_Instances_Large 48
Max_Instances_Medium 24
Max_Instances_Small 12
Max_Instances_Tiny 6
Respawn_Time 300
}
Barricades
{
Decay_Time 1000000000
Max_Item_Distance_From_Hull 16
Max_Trap_Distance_From_Hull 16
Melee_Repair_Multiplier 0.25
}
Events
{
Airdrop_Frequency_Max 8
Airdrop_Frequency_Min 1
Rain_Duration_Max 0.2
Rain_Duration_Min 0.6
Rain_Frequency_Max 6
Rain_Frequency_Min 2.4
Snow_Duration_Max 1
Snow_Duration_Min 0.3
Snow_Frequency_Max 5
Snow_Frequency_Min 1.4
Use_Airdrops true
}
Gameplay
{
Ballistics true
Bypass_Buildable_Mobility true
Can_Suicide false
Chart false
Compass false
Crosshair true
Disable_Motion_Sickness_Options true
Friendly_Fire true
Group_HUD false
Group_Player_List false
Hitmarkers true
Max_Group_Members 20
Satellite false
Timer_Exit 5
Timer_Home 1
Timer_Leave_Group 25
Timer_Respawn 1
}
Items
{
Clothing_Has_Durability false
Despawn_Dropped_Time 3600
Despawn_Natural_Time 3600
Has_Durability false
Respawn_Time 300
Spawn_Chance 1
Weapons_Have_Durability false
}
Objects
{
Allow_Holiday_Drops true
Binary_State_Reset_Multiplier 2
Fuel_Reset_Multiplier 2
Items_Obstruct_Tree_Respawns true
Resource_Drops_Multiplier 1
Resource_Reset_Multiplier 2
Rubble_Reset_Multiplier 2
Water_Reset_Multiplier 2
}
Players
{
Allow_Per_Character_Saves false
Bleed_Regen_Ticks 1000
Can_Break_Legs false
Can_Fix_Legs false
Can_Hurt_Legs true
Can_Start_Bleeding false
Can_Stop_Bleeding false
Detect_Radius_Multiplier 1
Enable_Terrain_Color_Kick false
Experience_Multiplier 1
Food_Damage_Ticks 5
Food_Default 90
Food_Use_Ticks 400
Health_Default 90
Health_Regen_Min_Food 85
Health_Regen_Min_Water 85
Leg_Regen_Ticks 1000
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 0.9
Lose_Experience_PvP 0.9
Lose_Items_PvE 1
Lose_Items_PvP 1
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE true
Lose_Weapons_PvP true
Ray_Aggressor_Distance 10
Skillset_Prevents_Skill_Loss false
Skillset_Reduces_Skill_Cost false
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills false
Virus_Damage_Ticks 5
Virus_Default 95
Virus_Infect 60
Virus_Use_Ticks 150
Water_Damage_Ticks 5
Water_Default 90
Water_Use_Ticks 350
}
Structures
{
Decay_Time 1000000000
Melee_Repair_Multiplier 0.25
}
Vehicles
{
Armor_Multiplier 0.5
Child_Explosion_Armor_Multiplier 0.75
Decay_Time 1E+09
Has_Battery_Chance 1
Has_Tire_Chance 1
Max_Battery_Charge 1
Max_Instances_Insane 96
Max_Instances_Large 48
Max_Instances_Medium 24
Max_Instances_Small 12
Max_Instances_Tiny 6
Min_Battery_Charge 1
Respawn_Time 1800
}
Zombies
{
Acid_Chance 0.001
Armor_Multiplier 1
Backstab_Multiplier 1
Beacon_Experience_Multiplier 1
Beacon_Rewards_Multiplier 8
Boss_Electric_Chance 0.001
Boss_Elver_Stomper_Chance 0.0001
Boss_Fire_Chance 0.001
Boss_Kuwait_Chance 0.0001
Boss_Wind_Chance 0.001
Burner_Chance 0.001
Can_Stun false
Crawler_Chance 0.001
Damage_Multiplier 1
DL_Blue_Volatile_Chance 0.005
DL_Red_Volatile_Chance 0.005
Flanker_Chance 0.001
Full_Moon_Experience_Multiplier 1
Loot_Chance 1
Max_Boss_Drops 40
Max_Drops 1
Max_Mega_Drops 50
Min_Boss_Drops 10
Min_Drops 1
Min_Mega_Drops 30
Respawn_Beacon_Time 1
Respawn_Day_Time 600
Respawn_Night_Time 10
Slow_Movement false
Spawn_Chance 1
Spirit_Chance 0.001
Sprinter_Chance 0.001
}