Version 1
Animals
{
Armor_Multiplier 1
Damage_Multiplier 1
Max_Instances_Insane 64
Max_Instances_Large 32
Max_Instances_Medium 16
Max_Instances_Small 8
Max_Instances_Tiny 4
Respawn_Time 180
}
Barricades
{
Allow_Item_Placement_On_Vehicle true
Allow_Trap_Placement_On_Vehicle true
Armor_Hightier_Multiplier 0.83
Armor_Lowtier_Multiplier 1
Decay_Time 604800
Gun_Highcal_Damage_Multiplier 0.25
Gun_Lowcal_Damage_Multiplier 1
Max_Item_Distance_From_Hull 64
Max_Trap_Distance_From_Hull 16
Melee_Damage_Multiplier 1
Melee_Repair_Multiplier 1
}
Gameplay
{
Ballistics false
Chart true
Disable_Foliage_Off true
Enable_Workstation_Requirements false
FirstPerson_AimingRecoilMultiplier 2
FirstPerson_AimingZoomRecoilReduction 2
FirstPerson_RecoilMultiplier 2
Group_HUD true
Group_Map true
Satellite true
ThirdPerson_RecoilMultiplier 2
ThirdPerson_SpreadMultiplier 2
Use_2D_Scope_Overlay true
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Crate_Bullets_Multiplier 1
Default_Spawns_At_Full_Quality true
Despawn_Dropped_Time 600
Despawn_Natural_Time 900
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Quality_Multiplier 2
Respawn_Time 50
Spawn_Chance 7
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Players
{
Armor_Multiplier 1
Bleed_Damage_Ticks 10
Bleed_Regen_Ticks 750
Can_Break_Legs false
Detect_Radius_Multiplier 1
Experience_Multiplier 5
Food_Damage_Ticks 15
Food_Default 100
Food_Use_Ticks 300
Health_Default 100
Health_Regen_Min_Food 90
Health_Regen_Min_Water 90
Health_Regen_Ticks 60
Leg_Regen_Ticks 750
Lose_Experience_PvE 0
Lose_Experience_PvP 0
Lose_Skills_PvE 0
Lose_Skills_PvP 0
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Ray_Aggressor_Distance 8
Skillset_Prevents_Skill_Loss false
Skill_Cost_Multiplier 0
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
Virus_Damage_Ticks 25
Virus_Default 100
Virus_Infect 50
Virus_Use_Ticks 125
Water_Damage_Ticks 20
Water_Default 100
Water_Use_Ticks 270
}
Structures
{
Armor_Hightier_Multiplier 0.83
Armor_Lowtier_Multiplier 1
Decay_Time 604800
Gun_Highcal_Damage_Multiplier 0.25
Gun_Lowcal_Damage_Multiplier 1
Melee_Damage_Multiplier 1
Melee_Repair_Multiplier 1
}
Vehicles
{
Armor_Multiplier 1
Child_Explosion_Armor_Multiplier 1
Decay_Damage_Per_Second 1
Decay_Time 604800
Gun_Highcal_Damage_Multiplier 1
Gun_Lowcal_Damage_Multiplier 1
Has_Battery_Chance 1
Has_Tire_Chance 1
Max_Battery_Charge 1
Max_Instances_Insane 64
Max_Instances_Large 32
Max_Instances_Medium 16
Max_Instances_Small 8
Max_Instances_Tiny 4
Melee_Damage_Multiplier 1
Melee_Repair_Multiplier 1
Min_Battery_Charge 0
Min_Natural_Vehicles 16
Respawn_Time 300
Unlocked_After_Seconds_In_Safezone 3600
}
Zombies
{
Acid_Chance 0.03
Armor_Multiplier 1
Backstab_Multiplier 125
Beacon_Experience_Multiplier 1
Beacon_Max_Participants 0
Beacon_Max_Rewards 0
Beacon_Rewards_Multiplier 1
Boss_Electric_Chance 0
Boss_Elver_Stomper_Chance 0
Boss_Fire_Chance 0
Boss_Kuwait_Chance 0
Boss_Wind_Chance 0
Burner_Chance 0.03
Crawler_Chance 0.05
Damage_Multiplier 1
DL_Blue_Volatile_Chance 0
DL_Red_Volatile_Chance 0
Flanker_Chance 0.03
Full_Moon_Experience_Multiplier 2
Loot_Chance 1
Max_Boss_Drops 30
Max_Drops 5
Max_Mega_Drops 30
Min_Boss_Drops 25
Min_Drops 5
Min_Mega_Drops 25
NonHeadshot_Armor_Multiplier 1
Quest_Boss_Respawn_Interval 600
Respawn_Beacon_Time 0
Respawn_Day_Time 360
Respawn_Night_Time 30
Spawn_Chance 0.3
Spirit_Chance 0
Sprinter_Chance 0.05
}