Version 1
Barricades
{
Armor_Hightier_Multiplier 0.0001
Armor_Lowtier_Multiplier 0.0001
Gun_Highcal_Damage_Multiplier 0.0001
Gun_Lowcal_Damage_Multiplier 0.0001
Melee_Damage_Multiplier 0.0001
}
Gameplay
{
Bypass_No_Building_Zones true
Chart false
Compass true
Satellite false
Timer_Exit 0
Timer_Home 5
Timer_Leave_Group 20
Timer_Respawn 5
Use_2D_Scope_Overlay true
}
Items
{
Despawn_Dropped_Time 400
Despawn_Natural_Time 500
Spawn_Chance 0.6
}
Objects
{
Fuel_Reset_Multiplier 0.35
}
Players
{
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Spawn_With_Max_Skills true
}
Structures
{
Armor_Hightier_Multiplier 0.0001
Armor_Lowtier_Multiplier 0.0001
Gun_Highcal_Damage_Multiplier 0.0001
Gun_Lowcal_Damage_Multiplier 0.0001
Melee_Damage_Multiplier 0.0001
}
Vehicles
{
Gun_Highcal_Damage_Multiplier 1
Gun_Lowcal_Damage_Multiplier 0.5
Melee_Damage_Multiplier 0.45
}
Zombies
{
Can_Target_Barricades false
Can_Target_Objects false
Can_Target_Structures false
Can_Target_Vehicles false
Loot_Chance 0.6
Max_Boss_Drops 15
Max_Drops 2
Max_Mega_Drops 10
Min_Boss_Drops 10
Min_Mega_Drops 6
Spawn_Chance 0.3
}