Version 1
Gameplay
{
Allow_Dynamic_Groups true
Allow_Lobby_Groups true
Allow_Static_Groups true
Ballistics true
Can_Suicide true
Chart true
Compass true
Crosshair true
Disable_Foliage_Off false
Disable_Motion_Sickness_Options false
Enable_Damage_Flinch false
Enable_Explosion_Camera_Shake false
Enable_Workstation_Requirements false
Group_HUD true
Group_Map true
Group_Player_List true
Hitmarkers true
Max_Group_Members 6
Satellite true
Timer_Leave_Group 30
Use_2D_Scope_Overlay true
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Default_Spawns_At_Full_Quality true
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Players
{
Can_Break_Legs false
Can_Hurt_Legs false
Can_Start_Bleeding false
Can_Stop_Bleeding false
Lose_Experience_PvE 0
Lose_Experience_PvP 0
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills true
}
Structures
{
Armor_Hightier_Multiplier 1
Armor_Lowtier_Multiplier 1
}
Zombies
{
Armor_Multiplier 2.1
Can_Stun true
Damage_Multiplier 0.75
Loot_Chance 3
Max_Drops 3
Max_Mega_Drops 6
Min_Drops 3
Min_Mega_Drops 4
Spawn_Chance 0.25
}