Version 1
Events
{
Airdrop_Frequency_Max 5
Airdrop_Frequency_Min 0.4
Airdrop_Speed 100
Use_Airdrops true
}
Gameplay
{
Allow_Dynamic_Groups true
Allow_Freeform_Buildables true
Allow_Freeform_Buildables_On_Vehicles false
Allow_Holidays false
Allow_Shoulder_Camera false
Allow_Static_Groups false
Ballistics false
Bypass_Buildable_Mobility true
Can_Suicide true
Chart false
Compass false
Crosshair false
Friendly_Fire true
Group_HUD true
Group_Map true
Group_Player_List true
Hitmarkers false
Max_Fishing_Bite_Interval 40
Min_Fishing_Bite_Interval 30
Satellite false
Timer_Exit 1
Timer_Home 1
Timer_Respawn 1
}
Items
{
Spawn_Chance 0.3
}
Players
{
Allow_Instakill_Headshots false
Allow_Per_Character_Saves false
Health_Regen_Ticks 30
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills false
}
Zombies
{
Acid_Chance 0.02
Backstab_Multiplier 2
Beacon_Experience_Multiplier 1
Boss_Electric_Chance 0.01
Boss_Elver_Stomper_Chance 0.01
Boss_Fire_Chance 0.01
Boss_Kuwait_Chance 0.01
Boss_Wind_Chance 0.01
Burner_Chance 0.02
Can_Stun true
DL_Blue_Volatile_Chance 0.05
DL_Red_Volatile_Chance 0.05
Full_Moon_Experience_Multiplier 2
Loot_Chance 0.3
Max_Boss_Drops 10
Max_Mega_Drops 4
Min_Boss_Drops 4
Min_Mega_Drops 4
Only_Critical_Stuns true
Respawn_Day_Time 300
Spawn_Chance 1
Spirit_Chance 0.02
}