Version 1
Animals
{
Armor_Multiplier 1
Damage_Multiplier 1
Respawn_Time 360
Weapons_Use_Player_Damage false
}
Barricades
{
Allow_Item_Placement_On_Vehicle true
Armor_Hightier_Multiplier 0.25
Armor_Lowtier_Multiplier 0.5
Gun_Highcal_Damage_Multiplier 0.5
Gun_Lowcal_Damage_Multiplier 0.5
}
Events
{
Airdrop_Frequency_Max 5
Airdrop_Frequency_Min 1
}
Gameplay
{
Allow_Dynamic_Groups true
Allow_Lobby_Groups true
Allow_Static_Groups true
Bypass_Buildable_Mobility true
Bypass_Building_In_Safezones true
Bypass_No_Building_Zones true
Can_Suicide true
Chart true
Compass true
Crosshair true
Group_HUD true
Group_Map true
Group_Player_List true
Hitmarkers true
Satellite true
Timer_Home 0
Timer_Respawn 0
}
Items
{
Clothing_Has_Durability true
Clothing_Spawns_At_Full_Quality false
Crate_Bullets_Full_Chance 0.025
Crate_Bullets_Multiplier 0.75
Default_Spawns_At_Full_Quality false
Despawn_Dropped_Time 1200
Despawn_Natural_Time 1800
Food_Spawns_At_Full_Quality false
Gun_Bullets_Full_Chance 0.025
Gun_Bullets_Multiplier 0.1
Has_Durability true
Magazine_Bullets_Full_Chance 0.025
Magazine_Bullets_Multiplier 0.25
Quality_Full_Chance 0.01
Quality_Multiplier 1.5
Respawn_Time 600
Spawn_Chance 0.35
Water_Spawns_At_Full_Quality false
Weapons_Have_Durability true
Weapons_Spawn_At_Full_Quality false
}
Objects
{
Binary_State_Reset_Multiplier 1
Fuel_Reset_Multiplier 1
Resource_Drops_Multiplier 1.5
Resource_Reset_Multiplier 1
Rubble_Reset_Multiplier 1
Water_Reset_Multiplier 1
}
Players
{
Allow_Instakill_Headshots false
Allow_Per_Character_Saves true
Can_Fix_Legs true
Enable_Terrain_Color_Kick false
Experience_Multiplier 1.5
Health_Regen_Min_Food 80
Health_Regen_Min_Water 80
Health_Regen_Ticks 60
Lose_Clothes_PvE true
Lose_Clothes_PvP true
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 0.25
Lose_Items_PvP 0.25
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Skillset_Prevents_Skill_Loss true
Skillset_Reduces_Skill_Cost true
Skill_Cost_Multiplier 1
}
Structures
{
Armor_Hightier_Multiplier 0.25
Armor_Lowtier_Multiplier 0.5
Gun_Highcal_Damage_Multiplier 0.5
Gun_Lowcal_Damage_Multiplier 0.5
Melee_Damage_Multiplier 0.5
}
Zombies
{
Acid_Chance 0.05
Armor_Multiplier 0.75
Backstab_Multiplier 1.25
Beacon_Experience_Multiplier 1
Beacon_Max_Participants 0
Beacon_Max_Rewards 0
Beacon_Rewards_Multiplier 2
Boss_Electric_Chance 0.0025
Boss_Elver_Stomper_Chance 0
Boss_Fire_Chance 0.0025
Boss_Kuwait_Chance 0
Boss_Wind_Chance 0.0025
Burner_Chance 0.05
Can_Stun false
Can_Target_Barricades true
Can_Target_Objects true
Can_Target_Structures true
Can_Target_Vehicles true
Crawler_Chance 0.125
Damage_Multiplier 1.5
DL_Blue_Volatile_Chance 0
DL_Red_Volatile_Chance 0
Flanker_Chance 0.05
Full_Moon_Experience_Multiplier 3
Loot_Chance 0.3
Max_Boss_Drops 20
Max_Drops 2
Max_Mega_Drops 15
Min_Boss_Drops 10
Min_Drops 1
Min_Mega_Drops 10
NonHeadshot_Armor_Multiplier 1
Only_Critical_Stuns true
Quest_Boss_Respawn_Interval 600
Respawn_Beacon_Time 0
Respawn_Day_Time 600
Respawn_Night_Time 15
Slow_Movement false
Spawn_Chance 0.3
Spirit_Chance 0.0075
Sprinter_Chance 0.175
Weapons_Use_Player_Damage false
}