Version 1
Events
{
Airdrop_Frequency_Max 1200
Airdrop_Frequency_Min 0.12
}
Gameplay
{
Bypass_No_Building_Zones false
Max_Fishing_Bite_Interval 11
Min_Fishing_Bite_Interval 4
Timer_Exit 3
}
Items
{
Clothing_Has_Durability false
Crate_Bullets_Full_Chance 1
Crate_Bullets_Multiplier 1
Despawn_Dropped_Time 200
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 2
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 2
Quality_Full_Chance 1
Quality_Multiplier 3
Respawn_Time 40
Spawn_Chance 1
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Objects
{
Resource_Drops_Multiplier 5
}
Players
{
Bleed_Damage_Ticks 100
Bleed_Regen_Ticks 300
Detect_Radius_Multiplier 0.3
Experience_Multiplier 3
Food_Damage_Ticks 190
Food_Use_Ticks 500
Health_Regen_Min_Food 40
Health_Regen_Min_Water 40
Health_Regen_Ticks 15
Leg_Regen_Ticks 76
Lose_Clothes_PvE false
Lose_Experience_PvE 0
Lose_Skill_Levels_PvE 0
Lose_Weapons_PvE false
Virus_Infect 1
Virus_Use_Ticks 1222
Water_Damage_Ticks 200
Water_Use_Ticks 500
}
Vehicles
{
Gun_Highcal_Damage_Multiplier 3
Gun_Lowcal_Damage_Multiplier 2
Has_Battery_Chance 1
Has_Tire_Chance 1
Max_Battery_Charge 1
Melee_Damage_Multiplier 2
Melee_Repair_Multiplier 2
Min_Battery_Charge 1
}
Zombies
{
Acid_Chance 0.01
Armor_Multiplier 1.5
Burner_Chance 0.01
Crawler_Chance 0.01
Damage_Multiplier 0.3
Flanker_Chance 0.01
Loot_Chance 1
Max_Boss_Drops 50
Max_Drops 60
Max_Mega_Drops 40
Min_Boss_Drops 15
Min_Drops 10
Min_Mega_Drops 20
Sprinter_Chance 0.01
}