#1210
Rank
502 this week
0.03
Average players
-0.11 (-78.6%) last 7 days
2
Peak players
-1 (-33.3%) last 7 days
99.4%
Uptime
1 hour offline
3
All-time peak
0.2 average
Aug 2026
Tracked since
12 days

Written by the server owner

PvP|No Kits/TP|Flag-Claims|Raid Full Moon|Generators 20

No kits, no teleports. Flag-claims (32m), raids full-moon Sat-Sun 10am-8pm CST, generators 20x slower, decay after ~11 days.

Evergreen Blackout is a PvP survival server on Washington. No kits, no teleportation of any kind (no /tp, no /home, no /tpa) - everything is earned on foot. Place a flag to claim a 32m radius of land: while your flag stands, buildables inside that claim are safe from raids except during full moon Saturdays and Sundays 10am-8pm CST. The flag itself is always breakable though, by anyone, at any time - that's what makes a claim contestable. Break someone's flag and their base immediately becomes unclaimed, which means it's fully raidable right away - raiding is never grace-gated. Decay is separate: an unclaimed base (never claimed, or its flag just fell) gets a 24-hour grace period to replant a flag before decay starts; after that it decays steadily and is destroyed 10 days later (about 11 days total), so abandoned bases clear themselves without server wipes. Replanting a flag any time before then stops the decay, though it doesn't heal damage already taken. PvP itself is never restricted - only building damage is gated by raid windows and flags. Loot spawns are boosted and always full quality, zombies always drop loot and drop 2x items, and generators burn fuel 20x slower - a full…

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Evergreen Bl Today at 14:32
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How this server plays

5 of 16 basics changed from Unturned's normal defaults. 26 of 35 settings this server sets differ in total.

Loot ×2.29 normal
Zombies normal
XP on death 50% lost
Zombie loot ×2 normal
Loot respawn 2 min
Base decay never decays
Map on
Home teleport 30s
Clothes on death dropped
Skills on death 1 level
Spawn maxed off
Group cap no limit
Items on death dropped
Metal bases ×0.5
Gear durability on
Compass off

changed by this server Unturned normal default

Everything else it changed
Barricade decay never decays
// Settings this server advertises, as Config.txt
Version 1
 
Barricades
{
Decay_Time 315360000
}
 
Gameplay
{
Ballistics true
Chart true
Satellite true
}
 
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Default_Spawns_At_Full_Quality true
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Magazine_Bullets_Full_Chance 1
Respawn_Time 120
Spawn_Chance 0.8
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
 
Objects
{
Resource_Reset_Multiplier 0.5
}
 
Structures
{
Decay_Time 315360000
}
 
Vehicles
{
Decay_Time 3.1536E+08
Has_Battery_Chance 1
Has_Tire_Chance 1
Max_Battery_Charge 1
Min_Battery_Charge 1
}
 
Zombies
{
Boss_Electric_Chance 0
Boss_Elver_Stomper_Chance 0
Boss_Fire_Chance 0
Boss_Kuwait_Chance 0
Boss_Wind_Chance 0
DL_Blue_Volatile_Chance 0
DL_Red_Volatile_Chance 0
Loot_Chance 1
Max_Drops 3
Min_Drops 2
Respawn_Day_Time 120
Spirit_Chance 0
}

No workshop content

Nothing to download before joining. This server runs on the base game's maps and items.

This server replaced its plugin list with its own text, so we can't tell which plugins it runs.
Raid Schedule,Vanilla Plus
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Map history
PEI Aug 20, 2026 – Aug 20, 2026 0 days
Washington Aug 16, 2026 – Aug 20, 2026 4 days
Technical details
United States flag
Madison, United States
from the server's IP address · DB-IP
Address 68.114.217.0:27019
Steam ID 85568392936629810
Operating system Windows
Networking Steam Networking Sockets
Game version 3.26.3.8
Plugin framework OpenMod
Monetization Unknown
Admin cheats Enabled
VAC Enabled