Version 1
Animals
{
Damage_Multiplier 1
Respawn_Time 180
}
Barricades
{
Allow_Item_Placement_On_Vehicle true
Allow_Trap_Placement_On_Vehicle true
Armor_Hightier_Multiplier 0.5
Armor_Lowtier_Multiplier 1
Decay_Time 604800
}
Gameplay
{
Allow_Dynamic_Groups true
Allow_Freeform_Buildables true
Allow_Freeform_Buildables_On_Vehicles true
Allow_Holidays true
Allow_Lobby_Groups true
Allow_Shoulder_Camera true
Allow_Static_Groups true
Ballistics true
Bypass_Buildable_Mobility true
Can_Suicide true
Chart false
Compass false
Crosshair true
Disable_Motion_Sickness_Options false
Enable_Damage_Flinch true
Enable_Explosion_Camera_Shake true
Enable_Workstation_Requirements true
FirstPerson_AimingRecoilMultiplier 1
FirstPerson_AimingZoomRecoilReduction 0
FirstPerson_RecoilMultiplier 1
Friendly_Fire false
Group_HUD true
Group_Map true
Group_Player_List true
Hitmarkers true
Max_Group_Members 0
Satellite false
ThirdPerson_RecoilMultiplier 2
ThirdPerson_SpreadMultiplier 2
Timer_Exit 0
Timer_Home 0
Timer_Respawn 0
Use_2D_Scope_Overlay false
Viewmodel_AimingJumpLandMultiplier 1
Viewmodel_AimingMisalignmentMultiplier 0.5
}
Items
{
Clothing_Has_Durability true
Clothing_Spawns_At_Full_Quality false
Crate_Bullets_Full_Chance 0.21
Crate_Bullets_Multiplier 2.15
Default_Spawns_At_Full_Quality false
Despawn_Dropped_Time 1200
Despawn_Natural_Time 305
Food_Spawns_At_Full_Quality false
Gun_Bullets_Full_Chance 0.14
Gun_Bullets_Multiplier 2.2
Has_Durability true
Magazine_Bullets_Full_Chance 0.14
Magazine_Bullets_Multiplier 2.25
Quality_Full_Chance 0.2
Quality_Multiplier 2.4
Respawn_Time 300
Spawn_Chance 0.6
Water_Spawns_At_Full_Quality false
Weapons_Have_Durability true
Weapons_Spawn_At_Full_Quality false
}
Players
{
Allow_Instakill_Headshots false
Allow_Per_Character_Saves false
Armor_Multiplier 1
Bleed_Damage_Ticks 25
Bleed_Regen_Ticks 750
Can_Break_Legs true
Can_Fix_Legs true
Can_Hurt_Legs true
Can_Start_Bleeding true
Can_Stop_Bleeding true
Detect_Radius_Multiplier 1
Enable_Terrain_Color_Kick true
Experience_Multiplier 3
Food_Damage_Ticks 15
Food_Default 250
Food_Use_Ticks 300
Health_Default 100
Health_Regen_Min_Food 80
Health_Regen_Min_Water 80
Health_Regen_Ticks 60
Leg_Regen_Ticks 750
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Ray_Aggressor_Distance 8
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills false
Virus_Damage_Ticks 25
Virus_Default 250
Virus_Infect 50
Virus_Use_Ticks 125
Water_Damage_Ticks 20
Water_Default 250
Water_Use_Ticks 300
}
Structures
{
Armor_Hightier_Multiplier 0.5
Armor_Lowtier_Multiplier 1
Decay_Time 604800
}
Vehicles
{
Armor_Multiplier 1
Child_Explosion_Armor_Multiplier 1
Decay_Damage_Per_Second 0.1
Decay_Time 604800
Gun_Highcal_Damage_Multiplier 1
Gun_Lowcal_Damage_Multiplier 1
Has_Battery_Chance 0.8
Has_Tire_Chance 0.85
Max_Battery_Charge 0.75
Max_Instances_Insane 64
Max_Instances_Large 50
Max_Instances_Medium 30
Max_Instances_Small 20
Max_Instances_Tiny 18
Melee_Damage_Multiplier 1
Melee_Repair_Multiplier 1
Min_Battery_Charge 0.5
Min_Natural_Vehicles 16
Respawn_Time 300
Unlocked_After_Seconds_In_Safezone 3600
}
Zombies
{
Acid_Chance 0.025
Armor_Multiplier 1
Backstab_Multiplier 1.25
Beacon_Experience_Multiplier 1
Boss_Electric_Chance 0
Boss_Fire_Chance 0
Boss_Wind_Chance 0
Burner_Chance 0.025
Can_Stun true
Can_Target_Barricades true
Can_Target_Objects true
Can_Target_Structures true
Can_Target_Vehicles true
Crawler_Chance 0.15
Damage_Multiplier 1
Flanker_Chance 0.025
Full_Moon_Experience_Multiplier 2
Loot_Chance 0.5
Max_Boss_Drops 25
Max_Drops 1
Max_Mega_Drops 10
Min_Boss_Drops 15
Min_Drops 0
Min_Mega_Drops 10
NonHeadshot_Armor_Multiplier 1
Only_Critical_Stuns false
Quest_Boss_Respawn_Interval 600
Respawn_Beacon_Time 0
Respawn_Day_Time 360
Respawn_Night_Time 30
Slow_Movement false
Spawn_Chance 0.71
Spirit_Chance 0
Sprinter_Chance 0.15
Weapons_Use_Player_Damage false
}