Version 1
Animals
{
Damage_Multiplier 2
Respawn_Time 80
}
Gameplay
{
AirStrafing_Acceleration_Multiplier 10
AirStrafing_Deceleration_Multiplier 10
Chart true
Compass true
Enable_Workstation_Requirements false
Max_Group_Members 8
Satellite true
ThirdPerson_RecoilMultiplier 1
Use_2D_Scope_Overlay true
Viewmodel_AimingMisalignmentMultiplier 1
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Default_Spawns_At_Full_Quality true
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Respawn_Time 40
Spawn_Chance 0.8
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Players
{
Can_Break_Legs false
Detect_Radius_Multiplier 0.5
Experience_Multiplier 1.5
Food_Use_Ticks 350
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Spawn_With_Max_Skills true
Water_Use_Ticks 320
}
Vehicles
{
Has_Battery_Chance 1
Has_Tire_Chance 1
Max_Battery_Charge 1
Max_Instances_Insane 120
Max_Instances_Large 80
Max_Instances_Medium 64
Max_Instances_Small 40
Max_Instances_Tiny 30
Min_Battery_Charge 0.8
Min_Natural_Vehicles 40
Respawn_Time 80
}
Zombies
{
Acid_Chance 0.01
Armor_Multiplier 3
Beacon_Max_Rewards 35
Boss_Electric_Chance 0.01
Boss_Fire_Chance 0.01
Burner_Chance 0.01
Crawler_Chance 0.05
Damage_Multiplier 0.75
Flanker_Chance 0.01
Full_Moon_Experience_Multiplier 3
Max_Boss_Drops 11
Max_Drops 4
Max_Mega_Drops 8
Min_Boss_Drops 9
Min_Drops 2
Min_Mega_Drops 6
Slow_Movement true
Spawn_Chance 0.5
Sprinter_Chance 0.02
}