Version 1
Animals
{
Armor_Multiplier 1
Damage_Multiplier 0.75
}
Gameplay
{
Allow_Static_Groups true
Ballistics true
Bypass_Buildable_Mobility true
Bypass_Building_In_Safezones true
Bypass_No_Building_Zones true
Chart true
Compass true
Crosshair true
Group_HUD true
Group_Map true
Group_Player_List true
Hitmarkers true
Max_Group_Members 4
Satellite true
}
Items
{
Crate_Bullets_Full_Chance 1
Crate_Bullets_Multiplier 1
Despawn_Dropped_Time 600
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Quality_Multiplier 1
Spawn_Chance 0.5
}
Objects
{
Fuel_Reset_Multiplier 0.5
Resource_Drops_Multiplier 3
}
Players
{
Allow_Instakill_Headshots true
Bleed_Damage_Ticks 5
Bleed_Regen_Ticks 150
Can_Fix_Legs true
Can_Stop_Bleeding true
Food_Damage_Ticks 5
Food_Default 100
Food_Use_Ticks 400
Health_Default 100
Health_Regen_Min_Food 25
Health_Regen_Min_Water 25
Health_Regen_Ticks 30
Leg_Regen_Ticks 150
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Skill_Cost_Multiplier 0
Virus_Damage_Ticks 6000
Virus_Infect 0
Virus_Use_Ticks 100000
Water_Damage_Ticks 5
Water_Use_Ticks 400
}
Vehicles
{
Has_Battery_Chance 1
Has_Tire_Chance 1
Max_Battery_Charge 1
Min_Battery_Charge 1
}
Zombies
{
Acid_Chance 0
Backstab_Multiplier 2
Beacon_Rewards_Multiplier 2
Can_Stun true
Can_Target_Vehicles false
Loot_Chance 0.5
Max_Boss_Drops 7
Max_Drops 3
Max_Mega_Drops 5
Min_Boss_Drops 5
Min_Drops 1
Min_Mega_Drops 3
Only_Critical_Stuns false
Respawn_Day_Time 60
Spawn_Chance 1
Weapons_Use_Player_Damage false
}