Version 1
Barricades
{
Allow_Item_Placement_On_Vehicle true
Allow_Trap_Placement_On_Vehicle true
Armor_Hightier_Multiplier 0.5
Armor_Lowtier_Multiplier 1
Decay_Time 2592000
Melee_Repair_Multiplier 1
}
Events
{
Airdrop_Frequency_Max 6
Airdrop_Frequency_Min 3
Use_Airdrops true
Weather_Duration_Multiplier 1
Weather_Frequency_Multiplier 1
}
Gameplay
{
Allow_Dynamic_Groups true
Allow_Freeform_Buildables true
Allow_Freeform_Buildables_On_Vehicles true
Allow_Holidays false
Allow_Lobby_Groups false
Allow_Shoulder_Camera true
Allow_Static_Groups false
Ballistics true
Bypass_Buildable_Mobility false
Bypass_Building_In_Safezones false
Bypass_No_Building_Zones false
Can_Suicide false
Chart false
Compass false
Crosshair false
Enable_Damage_Flinch true
Enable_Explosion_Camera_Shake true
Enable_Fishing_Catch_Challenge true
Enable_Workstation_Requirements true
FirstPerson_AimingRecoilMultiplier 1
FirstPerson_RecoilMultiplier 1
Friendly_Fire false
Group_HUD true
Group_Map true
Group_Player_List false
Hitmarkers false
Max_Group_Members 0
Repair_Level_Max 3
Satellite false
ThirdPerson_RecoilMultiplier 2
ThirdPerson_SpreadMultiplier 2
Timer_Exit 20
Timer_Home 15
Timer_Leave_Group 300
Timer_Respawn 20
Viewmodel_AimingJumpLandMultiplier 0
Viewmodel_AimingMisalignmentMultiplier 0
}
Items
{
Clothing_Has_Durability true
Clothing_Spawns_At_Full_Quality false
Crate_Bullets_Full_Chance 0.03
Crate_Bullets_Multiplier 0.75
Default_Spawns_At_Full_Quality false
Despawn_Dropped_Time 1200
Despawn_Natural_Time 1200
Food_Spawns_At_Full_Quality false
Gun_Bullets_Full_Chance 0.03
Gun_Bullets_Multiplier 0.35
Has_Durability true
Magazine_Bullets_Full_Chance 0.03
Magazine_Bullets_Multiplier 0.5
Quality_Full_Chance 0.05
Quality_Multiplier 0.75
Respawn_Time 300
Spawn_Chance 0.25
Water_Spawns_At_Full_Quality false
Weapons_Have_Durability true
Weapons_Spawn_At_Full_Quality false
}
Objects
{
Allow_Holiday_Drops false
Fuel_Reset_Multiplier 2.5
Items_Obstruct_Tree_Respawns true
Resource_Drops_Multiplier 1
Resource_Reset_Multiplier 2
Rubble_Reset_Multiplier 2
Water_Reset_Multiplier 1.5
}
Players
{
Allow_Instakill_Headshots false
Allow_Per_Character_Saves false
Armor_Multiplier 1
Can_Break_Legs true
Can_Fix_Legs false
Can_Hurt_Legs true
Can_Start_Bleeding true
Can_Stop_Bleeding false
Detect_Radius_Multiplier 1.1
Enable_Terrain_Color_Kick true
Experience_Multiplier 1
Food_Damage_Ticks 15
Food_Default 100
Food_Use_Ticks 280
Health_Default 100
Health_Regen_Min_Food 90
Health_Regen_Min_Water 90
Health_Regen_Ticks 80
Lose_Clothes_PvE false
Lose_Experience_PvE 0.75
Lose_Items_PvE 0.35
Lose_Skills_PvE 1
Lose_Skill_Levels_PvE 0
Lose_Weapons_PvE true
Skillset_Prevents_Skill_Loss true
Skillset_Reduces_Skill_Cost true
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills false
Virus_Damage_Ticks 25
Virus_Default 100
Virus_Infect 50
Virus_Use_Ticks 125
Water_Damage_Ticks 20
Water_Default 100
Water_Use_Ticks 250
}
Structures
{
Armor_Hightier_Multiplier 0.5
Armor_Lowtier_Multiplier 1
Decay_Time 2592000
Melee_Repair_Multiplier 1
}
Vehicles
{
Armor_Multiplier 1
Child_Explosion_Armor_Multiplier 1
Decay_Damage_Per_Second 0
Decay_Time 3.1536E+07
Gun_Highcal_Damage_Multiplier 1
Gun_Lowcal_Damage_Multiplier 1
Has_Battery_Chance 0.75
Has_Tire_Chance 0.85
Max_Battery_Charge 0.8
Melee_Damage_Multiplier 1
Melee_Repair_Multiplier 1
Min_Battery_Charge 0.35
Respawn_Time 600
Unlocked_After_Seconds_In_Safezone 86400
}
Zombies
{
Acid_Chance 0.02
Armor_Multiplier 1
Backstab_Multiplier 1.25
Burner_Chance 0.02
Can_Stun true
Can_Target_Barricades true
Can_Target_Objects true
Can_Target_Structures true
Can_Target_Vehicles true
Crawler_Chance 0.1
Damage_Multiplier 1.15
Flanker_Chance 0.03
Loot_Chance 0.35
Only_Critical_Stuns false
Respawn_Day_Time 600
Respawn_Night_Time 240
Spawn_Chance 0.3
Sprinter_Chance 0.07
Weapons_Use_Player_Damage false
}