Version 1
Events
{
Use_Airdrops false
}
Gameplay
{
Ballistics false
Chart true
Compass true
Crosshair true
Enable_Workstation_Requirements false
Group_HUD true
Group_Map true
Hitmarkers true
Max_Fishing_Bite_Interval 45
Max_Group_Members 8
Min_Fishing_Bite_Interval 20
Repair_Level_Max 0
Satellite true
ThirdPerson_RecoilMultiplier 1.5
ThirdPerson_SpreadMultiplier 1
Timer_Home 10
Timer_Leave_Group 10
Use_2D_Scope_Overlay true
Viewmodel_AimingJumpLandMultiplier 0.5
Viewmodel_AimingMisalignmentMultiplier 0.5
}
Items
{
Crate_Bullets_Full_Chance 1
Crate_Bullets_Multiplier 1
Despawn_Dropped_Time 900
Despawn_Natural_Time 600
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Quality_Multiplier 1
Spawn_Chance 0.7
}
Players
{
Allow_Instakill_Headshots true
Can_Break_Legs false
Can_Fix_Legs true
Can_Start_Bleeding true
Can_Stop_Bleeding true
Detect_Radius_Multiplier 0.7
Food_Default 100
Food_Use_Ticks 500
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
Virus_Infect 25
Water_Damage_Ticks 15
Water_Default 100
Water_Use_Ticks 500
}
Vehicles
{
Has_Battery_Chance 1
Has_Tire_Chance 1
Max_Battery_Charge 1
Min_Battery_Charge 1
Respawn_Time 600
}
Zombies
{
Acid_Chance 0.1
Armor_Multiplier 1
Backstab_Multiplier 2
Beacon_Max_Participants 5
Beacon_Max_Rewards 50
Burner_Chance 0.1
Can_Stun true
Crawler_Chance 0.1
Damage_Multiplier 0.5
Flanker_Chance 0.1
Loot_Chance 0.5
Max_Boss_Drops 15
Max_Drops 5
Max_Mega_Drops 15
Min_Boss_Drops 10
Min_Drops 3
Min_Mega_Drops 10
Only_Critical_Stuns false
Respawn_Day_Time 400
Respawn_Night_Time 45
Slow_Movement false
Spawn_Chance 0.5
Sprinter_Chance 0.1
}