Version 1
Gameplay
{
Ballistics false
Compass true
FirstPerson_AimingRecoilMultiplier 1
FirstPerson_AimingZoomRecoilReduction 1
FirstPerson_RecoilMultiplier 1
Satellite true
ThirdPerson_RecoilMultiplier 1
ThirdPerson_SpreadMultiplier 1
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Default_Spawns_At_Full_Quality true
Despawn_Dropped_Time 200
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Spawn_Chance 6
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Objects
{
Resource_Drops_Multiplier 2
Resource_Reset_Multiplier 4
}
Players
{
Allow_Per_Character_Saves false
Can_Break_Legs false
Can_Start_Bleeding false
Experience_Multiplier 250
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
}
Vehicles
{
Has_Battery_Chance 1
Has_Tire_Chance 1
Max_Battery_Charge 1
Min_Battery_Charge 1
}
Zombies
{
Acid_Chance 0
Boss_Electric_Chance 0
Boss_Fire_Chance 0
Burner_Chance 0
Flanker_Chance 0
Loot_Chance 1
Respawn_Day_Time 240
Spawn_Chance 0.75
Spirit_Chance 0
}