Version 1
Animals
{
Max_Instances_Insane 128
Max_Instances_Large 64
Max_Instances_Medium 32
Max_Instances_Small 16
Max_Instances_Tiny 8
}
Barricades
{
Allow_Item_Placement_On_Vehicle false
Allow_Trap_Placement_On_Vehicle false
Armor_Hightier_Multiplier 0.0375
Armor_Lowtier_Multiplier 0.1
Decay_Time 6048000
Gun_Lowcal_Damage_Multiplier 10
Melee_Damage_Multiplier 0.5
}
Gameplay
{
Ballistics true
Compass true
Enable_Workstation_Requirements false
FirstPerson_AimingZoomRecoilReduction 0
Max_Group_Members 8
Satellite true
ThirdPerson_RecoilMultiplier 2
ThirdPerson_SpreadMultiplier 2
Timer_Home 10
Timer_Leave_Group 10
Use_2D_Scope_Overlay true
Viewmodel_AimingJumpLandMultiplier 0
Viewmodel_AimingMisalignmentMultiplier 0.1
}
Items
{
Crate_Bullets_Full_Chance 1
Despawn_Dropped_Time 300
Despawn_Natural_Time 600
Gun_Bullets_Full_Chance 1
Magazine_Bullets_Full_Chance 1
Quality_Full_Chance 1
Respawn_Time 60
Spawn_Chance 0.95
}
Players
{
Can_Break_Legs true
Can_Start_Bleeding true
Enable_Terrain_Color_Kick false
Health_Regen_Min_Food 80
Health_Regen_Min_Water 80
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
}
Structures
{
Armor_Hightier_Multiplier 0.05
Armor_Lowtier_Multiplier 0.05
Decay_Time 6048000
}
Vehicles
{
Armor_Multiplier 0.4
Child_Explosion_Armor_Multiplier 0.5
Decay_Damage_Per_Second 0.7
Gun_Highcal_Damage_Multiplier 0.3
Gun_Lowcal_Damage_Multiplier 0.25
Melee_Damage_Multiplier 0.1
Respawn_Time 600
}
Zombies
{
Beacon_Max_Participants 4
Beacon_Rewards_Multiplier 8
Burner_Chance 0.1
Crawler_Chance 0.1
Flanker_Chance 0.1
Loot_Chance 0.85
Max_Boss_Drops 16
Max_Drops 15
Max_Mega_Drops 16
Min_Drops 6
Min_Mega_Drops 8
Respawn_Day_Time 300
Respawn_Night_Time 60
Spawn_Chance 0.7
Sprinter_Chance 0.1
}