Version 1
Gameplay
{
Allow_Dynamic_Groups false
Allow_Freeform_Buildables false
Allow_Freeform_Buildables_On_Vehicles false
Allow_Holidays false
Allow_Shoulder_Camera false
Allow_Static_Groups false
Ballistics false
Bypass_Buildable_Mobility false
Can_Suicide false
Chart false
Compass false
Crosshair false
Friendly_Fire false
Group_HUD false
Group_Map false
Group_Player_List false
Hitmarkers false
Satellite false
Timer_Home 0
Timer_Respawn 0
}
Items
{
Despawn_Dropped_Time 300
Despawn_Natural_Time 400
Spawn_Chance 0.5
}
Players
{
Allow_Instakill_Headshots false
Allow_Per_Character_Saves false
Enable_Terrain_Color_Kick false
Food_Default 100
Health_Regen_Min_Food 50
Health_Regen_Min_Water 50
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 0.8
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skill_Levels_PvE 1
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills false
Water_Default 100
}
Zombies
{
Boss_Electric_Chance 0.005
Boss_Fire_Chance 0.005
Boss_Wind_Chance 0.005
Damage_Multiplier 1.2
DL_Blue_Volatile_Chance 1
DL_Red_Volatile_Chance 1
Loot_Chance 0.8
Max_Boss_Drops 20
Min_Boss_Drops 10
Respawn_Day_Time 300
Weapons_Use_Player_Damage false
}