Version 1
Barricades
{
Armor_Hightier_Multiplier 0.3
Armor_Lowtier_Multiplier 0.7
Decay_Time 259200
Gun_Highcal_Damage_Multiplier 0.7
Gun_Lowcal_Damage_Multiplier 0.7
Max_Item_Distance_From_Hull 32
Max_Trap_Distance_From_Hull 8
Melee_Damage_Multiplier 0.7
Melee_Repair_Multiplier 0.7
}
Events
{
Rain_Duration_Max 0
Rain_Duration_Min 0
Rain_Frequency_Max 0
Rain_Frequency_Min 0
}
Gameplay
{
Allow_Freeform_Buildables false
Compass true
Max_Group_Members 4
ThirdPerson_RecoilMultiplier 2
ThirdPerson_SpreadMultiplier 2
Timer_Home 15
Timer_Leave_Group 15
}
Items
{
Crate_Bullets_Full_Chance 1
Despawn_Natural_Time 150
Gun_Bullets_Full_Chance 1
Magazine_Bullets_Full_Chance 1
Respawn_Time 180
Spawn_Chance 0.65
}
Players
{
Spawn_With_Max_Skills true
}
Structures
{
Armor_Hightier_Multiplier 0.3
Armor_Lowtier_Multiplier 0.7
Decay_Time 259200
Gun_Highcal_Damage_Multiplier 0.7
Gun_Lowcal_Damage_Multiplier 0.7
Melee_Damage_Multiplier 0.5
Melee_Repair_Multiplier 0.5
}
Vehicles
{
Decay_Time 151200
}
Zombies
{
Loot_Chance 1
Max_Boss_Drops 5
Min_Boss_Drops 3
Min_Mega_Drops 3
Respawn_Day_Time 420
Respawn_Night_Time 360
Spawn_Chance 0.5
}