Version 1
Barricades
{
Armor_Hightier_Multiplier 0.05
Armor_Lowtier_Multiplier 0.1
Decay_Time 0
Melee_Repair_Multiplier 2
}
Gameplay
{
Bypass_Buildable_Mobility true
Bypass_Building_In_Safezones true
Bypass_No_Building_Zones true
Chart true
Crosshair true
Group_Map true
Hitmarkers true
Timer_Exit 0
Timer_Home 0
Timer_Leave_Group 0
Timer_Respawn 0
}
Items
{
Spawn_Chance 0.25
}
Players
{
Can_Stop_Bleeding true
Enable_Terrain_Color_Kick false
Experience_Multiplier 4
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skills_PvE 0.9
Lose_Skills_PvP 0.9
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Prevent_Level_Skill_Overrides true
}
Structures
{
Armor_Hightier_Multiplier 0.05
Armor_Lowtier_Multiplier 0.1
Decay_Time 0
Melee_Repair_Multiplier 2
}
Vehicles
{
Unlocked_After_Seconds_In_Safezone 0
}
Zombies
{
Armor_Multiplier 0.3
Beacon_Experience_Multiplier 2
Boss_Electric_Chance 0.01
Boss_Fire_Chance 0.01
Boss_Wind_Chance 0.001
Can_Target_Vehicles false
Damage_Multiplier 1.9
Loot_Chance 0.35
Max_Boss_Drops 19
Max_Drops 2
Max_Mega_Drops 13
Min_Boss_Drops 15
Min_Mega_Drops 10
Respawn_Day_Time 600
Respawn_Night_Time 60
Spawn_Chance 0.5
Weapons_Use_Player_Damage false
}