Version 1
Barricades
{
Armor_Hightier_Multiplier 0.75
Armor_Lowtier_Multiplier 0.75
}
Gameplay
{
Allow_Shoulder_Camera true
Chart true
Compass true
Enable_Fishing_Catch_Challenge false
Enable_Workstation_Requirements false
Max_Group_Members 6
Satellite true
Timer_Exit 15
Timer_Home 15
Timer_Leave_Group 15
Timer_Respawn 10
Use_2D_Scope_Overlay true
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Crate_Bullets_Multiplier 1
Default_Spawns_At_Full_Quality true
Despawn_Dropped_Time 300
Despawn_Natural_Time 600
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Quality_Multiplier 3
Respawn_Time 75
Spawn_Chance 0.7
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Players
{
Can_Break_Legs false
Can_Start_Bleeding false
Experience_Multiplier 2
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Skillset_Reduces_Skill_Cost true
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
}
Structures
{
Armor_Hightier_Multiplier 0.5
Armor_Lowtier_Multiplier 0.5
}
Vehicles
{
Max_Instances_Insane 0
Max_Instances_Large 0
Max_Instances_Medium 0
Max_Instances_Small 0
Max_Instances_Tiny 0
Min_Natural_Vehicles 0
}
Zombies
{
Loot_Chance 0.6
Max_Boss_Drops 15
Max_Drops 4
Max_Mega_Drops 10
Min_Drops 2
Slow_Movement false
Spawn_Chance 0.5
}