Version 1
Gameplay
{
Allow_Dynamic_Groups false
Allow_Freeform_Buildables false
Allow_Freeform_Buildables_On_Vehicles false
Allow_Holidays false
Allow_Shoulder_Camera true
Allow_Static_Groups false
Ballistics true
Bypass_Buildable_Mobility true
Can_Suicide true
Chart true
Compass false
Crosshair true
Enable_Damage_Flinch true
Enable_Explosion_Camera_Shake true
Friendly_Fire false
Group_HUD true
Group_Map true
Group_Player_List false
Hitmarkers true
Satellite false
Timer_Exit 0
Timer_Home 0
Timer_Respawn 0
}
Items
{
Quality_Full_Chance 0.34
Respawn_Time 50
Spawn_Chance 0.8
}
Objects
{
Allow_Holiday_Drops false
Items_Obstruct_Tree_Respawns false
Resource_Drops_Multiplier 5
}
Players
{
Allow_Instakill_Headshots false
Allow_Per_Character_Saves false
Armor_Multiplier 0.5
Bleed_Damage_Ticks 25
Experience_Multiplier 2
Leg_Regen_Ticks 1
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 0.8
Lose_Experience_PvP 0.8
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skills_PvE 2
Lose_Skills_PvP 0
Lose_Skill_Levels_PvE 1
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills true
}
Vehicles
{
Armor_Multiplier 0.5
Max_Instances_Large 64
}
Zombies
{
Armor_Multiplier 0.8
Backstab_Multiplier 2
Beacon_Experience_Multiplier 2
Boss_Electric_Chance 0.005
Boss_Fire_Chance 0.005
Boss_Wind_Chance 0.005
Damage_Multiplier 0.5
Flanker_Chance 1
Full_Moon_Experience_Multiplier 2
Loot_Chance 1
Max_Boss_Drops 25
Max_Drops 3
Max_Mega_Drops 20
Min_Boss_Drops 20
Min_Drops 1
Min_Mega_Drops 15
Respawn_Day_Time 600
Spawn_Chance 1
Spirit_Chance 1
}