Version 1
Gameplay
{
Allow_Dynamic_Groups true
Allow_Freeform_Buildables true
Allow_Freeform_Buildables_On_Vehicles true
Allow_Holidays false
Allow_Shoulder_Camera false
Allow_Static_Groups false
Ballistics true
Bypass_Buildable_Mobility true
Can_Suicide true
Chart true
Compass false
Crosshair true
Friendly_Fire false
Group_HUD true
Group_Map true
Group_Player_List false
Hitmarkers true
Max_Fishing_Bite_Interval 10
Min_Fishing_Bite_Interval 5
Satellite false
Timer_Exit 0
Timer_Home 0
Timer_Leave_Group 0
Timer_Respawn 0
}
Items
{
Spawn_Chance 0.5
}
Objects
{
Allow_Holiday_Drops false
Items_Obstruct_Tree_Respawns false
Resource_Drops_Multiplier 5
}
Players
{
Allow_Instakill_Headshots false
Allow_Per_Character_Saves false
Armor_Multiplier 0.75
Bleed_Damage_Ticks 50
Bleed_Regen_Ticks 375
Enable_Terrain_Color_Kick false
Health_Regen_Ticks 30
Leg_Regen_Ticks 375
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 0.9
Lose_Experience_PvP 0.9
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skills_PvE 0.9
Lose_Skills_PvP 0
Lose_Skill_Levels_PvE 1
Lose_Skill_Levels_PvP 1
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Skill_Cost_Multiplier 0.5
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills false
Virus_Damage_Ticks 75
}
Vehicles
{
Armor_Multiplier 0.5
Child_Explosion_Armor_Multiplier 0.5
Decay_Time 259200
Max_Instances_Insane 72
Melee_Repair_Multiplier 2
Min_Natural_Vehicles 8
}
Zombies
{
Acid_Chance 0.03
Armor_Multiplier 10
Boss_Electric_Chance 0.1
Boss_Elver_Stomper_Chance 0.1
Boss_Fire_Chance 0.1
Boss_Kuwait_Chance 0.1
Boss_Wind_Chance 0.1
Burner_Chance 0.25
Crawler_Chance 0.2
Damage_Multiplier 0.75
Flanker_Chance 0.03
Loot_Chance 1
Max_Boss_Drops 30
Max_Mega_Drops 20
Min_Boss_Drops 20
Min_Mega_Drops 15
Respawn_Day_Time 540
Respawn_Night_Time 45
Spawn_Chance 1
Spirit_Chance 0.025
Sprinter_Chance 0.2
}