Version 1
Gameplay
{
FirstPerson_AimingRecoilMultiplier 0.7
FirstPerson_AimingZoomRecoilReduction 0.7
FirstPerson_RecoilMultiplier 0.7
ThirdPerson_RecoilMultiplier 0.25
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Crate_Bullets_Multiplier 1
Default_Spawns_At_Full_Quality true
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Quality_Multiplier 1
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Objects
{
Resource_Drops_Multiplier 7
}
Players
{
Can_Break_Legs false
Can_Fix_Legs true
Can_Start_Bleeding true
Can_Stop_Bleeding true
Leg_Regen_Ticks 1
Skillset_Prevents_Skill_Loss true
Skillset_Reduces_Skill_Cost true
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
}
Vehicles
{
Melee_Repair_Multiplier 0.5
}
Zombies
{
Beacon_Experience_Multiplier 2
Beacon_Rewards_Multiplier 5
Full_Moon_Experience_Multiplier 3
Loot_Chance 0.8
Max_Boss_Drops 30
Max_Drops 2
Max_Mega_Drops 30
Min_Boss_Drops 20
Min_Drops 1
Min_Mega_Drops 20
Respawn_Day_Time 360
Respawn_Night_Time 30
Spawn_Chance 0.8
}