Version 1
Gameplay
{
Allow_Dynamic_Groups true
Allow_Freeform_Buildables_On_Vehicles false
Allow_Lobby_Groups true
Allow_Shoulder_Camera false
Allow_Static_Groups true
Ballistics true
Bypass_Buildable_Mobility false
Can_Suicide false
Chart true
Compass false
Crosshair false
Disable_Foliage_Off true
Friendly_Fire true
Group_HUD false
Group_Map true
Group_Player_List true
Hitmarkers false
Max_Fishing_Bite_Interval 48
Min_Fishing_Bite_Interval 35
Repair_Level_Max 3
Satellite true
Timer_Exit 10
Timer_Home 30
Timer_Leave_Group 5
Timer_Respawn 10
}
Items
{
Clothing_Has_Durability false
Gun_Bullets_Full_Chance 0
Has_Durability false
Magazine_Bullets_Full_Chance 0
Weapons_Have_Durability false
}
Players
{
Allow_Instakill_Headshots false
Allow_Per_Character_Saves false
Can_Break_Legs false
Can_Fix_Legs true
Can_Hurt_Legs true
Can_Start_Bleeding true
Can_Stop_Bleeding true
Experience_Multiplier 1
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 1
Lose_Items_PvP 1
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 1
Lose_Skill_Levels_PvP 1
Lose_Weapons_PvE true
Lose_Weapons_PvP true
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
}
Vehicles
{
Max_Instances_Large 400
}