Version 1
Animals
{
Armor_Multiplier 0.85
Damage_Multiplier 1.125
Weapons_Use_Player_Damage false
}
Barricades
{
Allow_Item_Placement_On_Vehicle true
Allow_Trap_Placement_On_Vehicle true
}
Events
{
Airdrop_Force 16.5
Airdrop_Speed 64
}
Gameplay
{
Bypass_Buildable_Mobility true
Bypass_Building_In_Safezones true
Bypass_No_Building_Zones true
Crosshair true
Explosion_Launch_Speed_Multiplier 2.5
Group_HUD true
Group_Map true
Hitmarkers true
ThirdPerson_SpreadMultiplier 1.5
Timer_Home 10
Timer_Leave_Group 60
Timer_Respawn 5
}
Items
{
Crate_Bullets_Full_Chance 0.03
Crate_Bullets_Multiplier 0.75
Gun_Bullets_Full_Chance 0.03
Magazine_Bullets_Full_Chance 0.05
Magazine_Bullets_Multiplier 0.5
Quality_Full_Chance 0.05
Respawn_Time 100
Spawn_Chance 0.35
}
Objects
{
Items_Obstruct_Tree_Respawns true
}
Players
{
Allow_Instakill_Headshots true
Bleed_Damage_Ticks 15
Detect_Radius_Multiplier 1.15
Experience_Multiplier 1.5
Food_Damage_Ticks 25
Food_Use_Ticks 300
Lose_Experience_PvE 0.75
Lose_Experience_PvP 0.75
Lose_Skills_PvE 0.85
Lose_Skills_PvP 0.85
Lose_Skill_Levels_PvE 1
Lose_Skill_Levels_PvP 1
Prevent_Level_Skill_Overrides true
Skill_Cost_Multiplier 1
Spawn_With_Max_Skills false
Virus_Damage_Ticks 50
Water_Damage_Ticks 25
Water_Use_Ticks 270
}
Vehicles
{
Child_Explosion_Armor_Multiplier 0.7
Gun_Highcal_Damage_Multiplier 1.2
Has_Battery_Chance 1
Has_Tire_Chance 0.7
Max_Battery_Charge 0.75
Max_Instances_Insane 128
Max_Instances_Large 64
Max_Instances_Medium 32
Max_Instances_Small 16
Max_Instances_Tiny 8
Melee_Damage_Multiplier 1.2
Melee_Repair_Multiplier 1.5
Min_Battery_Charge 0.3
Min_Natural_Vehicles 32
}
Zombies
{
Acid_Chance 0.05
Boss_Electric_Chance 0.0002
Boss_Fire_Chance 0.0002
Boss_Wind_Chance 0.0002
Burner_Chance 0.05
Crawler_Chance 0.175
Damage_Multiplier 1.2
Flanker_Chance 0.05
Loot_Chance 0.5
Max_Mega_Drops 10
Min_Mega_Drops 5
Respawn_Night_Time 360
Spawn_Chance 0.3
Sprinter_Chance 0.2
Weapons_Use_Player_Damage false
}