Version 1
Animals
{
Max_Instances_Large 40
}
Barricades
{
Allow_Trap_Placement_On_Vehicle false
Armor_Hightier_Multiplier 0.5
Armor_Lowtier_Multiplier 1
Decay_Time 259200
Max_Item_Distance_From_Hull 8
}
Events
{
Airdrop_Frequency_Max 1.2
Airdrop_Frequency_Min 0.6
Use_Airdrops false
}
Gameplay
{
Allow_Dynamic_Groups true
Allow_Lobby_Groups true
Allow_Static_Groups false
Ballistics true
Bypass_Buildable_Mobility false
Chart true
Compass false
Crosshair true
Enable_Workstation_Requirements true
Friendly_Fire false
Group_HUD true
Group_Map true
Hitmarkers true
Max_Group_Members 6
Satellite false
Timer_Exit 20
Timer_Home 30
Timer_Leave_Group 60
Timer_Respawn 10
}
Items
{
Crate_Bullets_Full_Chance 0.2
Despawn_Dropped_Time 600
Despawn_Natural_Time 600
Gun_Bullets_Full_Chance 0.2
Gun_Bullets_Multiplier 0.5
Has_Durability true
Magazine_Bullets_Full_Chance 0.2
Magazine_Bullets_Multiplier 0.75
Quality_Full_Chance 0.25
Respawn_Time 35
Spawn_Chance 1
}
Objects
{
Allow_Holiday_Drops true
Fuel_Reset_Multiplier 0.5
Resource_Drops_Multiplier 2
Resource_Reset_Multiplier 0.5
}
Players
{
Allow_Instakill_Headshots false
Can_Break_Legs true
Experience_Multiplier 2
Lose_Clothes_PvP true
Lose_Experience_PvE 0.75
Lose_Experience_PvP 0.75
Lose_Items_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
}
Structures
{
Armor_Hightier_Multiplier 0.5
Decay_Time 259200
}
Vehicles
{
Decay_Time 172800
Has_Battery_Chance 0.9
Has_Tire_Chance 0.95
Max_Instances_Large 48
Min_Natural_Vehicles 32
Respawn_Time 300
Unlocked_After_Seconds_In_Safezone 3600
}
Zombies
{
Can_Target_Barricades true
Damage_Multiplier 1
Loot_Chance 0.75
Max_Drops 3
Max_Mega_Drops 15
Min_Drops 1
Min_Mega_Drops 10
Respawn_Day_Time 240
Spawn_Chance 0.3
}