Version 1
Animals
{
Max_Instances_Insane 128
}
Events
{
Airdrop_Frequency_Min 0.4
Airdrop_Speed 118
Weather_Duration_Multiplier 1.5
Weather_Frequency_Multiplier 0.9
}
Gameplay
{
Allow_Holidays true
Bypass_Buildable_Mobility true
Bypass_Building_In_Safezones true
Bypass_No_Building_Zones true
Chart true
Min_Fishing_Bite_Interval 20
Repair_Level_Max 4
Timer_Exit 5
Timer_Home 0
Timer_Respawn 0
}
Items
{
Despawn_Dropped_Time 900
Despawn_Natural_Time 900
}
Objects
{
Items_Obstruct_Tree_Respawns true
Resource_Drops_Multiplier 1.5
Resource_Reset_Multiplier 0.9
}
Players
{
Allow_Per_Character_Saves true
Armor_Multiplier 0.9
Bleed_Damage_Ticks 23
Detect_Radius_Multiplier 0.8
Experience_Multiplier 1.1
Food_Use_Ticks 400
Health_Regen_Min_Food 85
Health_Regen_Min_Water 85
Health_Regen_Ticks 45
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 0.75
Lose_Experience_PvP 1
Lose_Items_PvE 0.85
Lose_Items_PvP 0
Lose_Weapons_PvE true
Lose_Weapons_PvP false
Virus_Damage_Ticks 45
Virus_Infect 20
Virus_Use_Ticks 200
Water_Damage_Ticks 30
Water_Use_Ticks 375
}
Vehicles
{
Child_Explosion_Armor_Multiplier 0.5
Decay_Time 604800
Has_Battery_Chance 0.7
Has_Tire_Chance 0.45
Max_Battery_Charge 0.75
Max_Instances_Insane 128
Melee_Damage_Multiplier 0.8
Melee_Repair_Multiplier 1.4
Min_Battery_Charge 0.01
Min_Natural_Vehicles 32
}
Zombies
{
Backstab_Multiplier 1.45
Burner_Chance 0.005
Can_Target_Vehicles true
Flanker_Chance 0.0025
Max_Mega_Drops 10
Min_Mega_Drops 5
Respawn_Day_Time 450
Respawn_Night_Time 180
Spirit_Chance 5E-05
Sprinter_Chance 0.05
}