Version 1
Barricades
{
Allow_Item_Placement_On_Vehicle true
Allow_Trap_Placement_On_Vehicle true
Armor_Hightier_Multiplier 0.5
Armor_Lowtier_Multiplier 1
Gun_Highcal_Damage_Multiplier 1
Gun_Lowcal_Damage_Multiplier 0.5
}
Events
{
Use_Airdrops true
}
Gameplay
{
Allow_Dynamic_Groups true
Allow_Freeform_Buildables true
Allow_Freeform_Buildables_On_Vehicles true
Allow_Lobby_Groups true
Allow_Shoulder_Camera true
Allow_Static_Groups true
Ballistics true
Bypass_Buildable_Mobility false
Bypass_Building_In_Safezones false
Bypass_No_Building_Zones false
Can_Suicide true
Chart true
Compass true
Crosshair true
Enable_Workstation_Requirements true
Friendly_Fire false
Group_HUD true
Group_Map true
Group_Player_List true
Hitmarkers true
Max_Group_Members 6
Satellite true
Timer_Exit 10
Timer_Home 30
Timer_Leave_Group 30
Timer_Respawn 10
}
Players
{
Can_Fix_Legs true
Can_Stop_Bleeding true
Experience_Multiplier 1.5
Lose_Clothes_PvE true
Lose_Clothes_PvP true
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 1
Lose_Items_PvP 1
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE true
Lose_Weapons_PvP true
Prevent_Level_Skill_Overrides false
Skillset_Prevents_Skill_Loss true
Skillset_Reduces_Skill_Cost true
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills false
}
Structures
{
Armor_Hightier_Multiplier 0.25
Armor_Lowtier_Multiplier 0.5
Gun_Highcal_Damage_Multiplier 0.5
Gun_Lowcal_Damage_Multiplier 0
Melee_Damage_Multiplier 0.5
Melee_Repair_Multiplier 2
}