Version 1
Gameplay
{
AirStrafing_Acceleration_Multiplier 100
AirStrafing_Deceleration_Multiplier 100
Bypass_Buildable_Mobility true
Compass true
Disable_Motion_Sickness_Options true
FirstPerson_AimingZoomRecoilReduction 0
Satellite true
ThirdPerson_RecoilMultiplier 2
ThirdPerson_SpreadMultiplier 2
Timer_Home 5
Timer_Respawn 5
Use_2D_Scope_Overlay true
}
Items
{
Crate_Bullets_Full_Chance 1
Despawn_Dropped_Time 300
Despawn_Natural_Time 500
Gun_Bullets_Full_Chance 1
Magazine_Bullets_Full_Chance 1
Quality_Full_Chance 0.5
Quality_Multiplier 10
Respawn_Time 5
Spawn_Chance 0.7
}
Objects
{
Resource_Drops_Multiplier 4
}
Players
{
Enable_Terrain_Color_Kick false
Experience_Multiplier 10.5
Health_Regen_Min_Food 70
Health_Regen_Min_Water 70
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
}
Vehicles
{
Max_Battery_Charge 5
Max_Instances_Medium 32
Min_Battery_Charge 2.5
Min_Natural_Vehicles 20
}
Zombies
{
Beacon_Max_Rewards 40
Beacon_Rewards_Multiplier 2
Max_Boss_Drops 20
Max_Drops 10
Max_Mega_Drops 100
Min_Boss_Drops 5
Min_Drops 5
Min_Mega_Drops 50
Spawn_Chance 0.25
}