Version 1
Animals
{
Max_Instances_Insane 32
Max_Instances_Large 16
Max_Instances_Medium 8
Max_Instances_Small 8
Max_Instances_Tiny 8
}
Gameplay
{
Chart true
Compass true
Max_Group_Members 6
Satellite true
Timer_Exit 15
Timer_Home 30
Timer_Leave_Group 25
Timer_Respawn 10
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Crate_Bullets_Multiplier 1
Default_Spawns_At_Full_Quality true
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability true
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Quality_Multiplier 1
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Players
{
Can_Break_Legs false
Experience_Multiplier 1
Food_Use_Ticks 400
Health_Default 100
Health_Regen_Min_Food 40
Health_Regen_Min_Water 40
Lose_Experience_PvE 0
Lose_Experience_PvP 0
Lose_Skills_PvE 0
Lose_Skills_PvP 0
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Spawn_With_Max_Skills true
Water_Use_Ticks 400
}
Vehicles
{
Has_Tire_Chance 1
Max_Battery_Charge 1
}
Zombies
{
Beacon_Rewards_Multiplier 1.5
Loot_Chance 1
Max_Boss_Drops 4
Max_Drops 3
Max_Mega_Drops 4
Min_Boss_Drops 2
Min_Drops 1
Min_Mega_Drops 2
Spawn_Chance 1
}