Version 1
Animals
{
Armor_Multiplier 0.75
Damage_Multiplier 1.5
Respawn_Time 300
Weapons_Use_Player_Damage true
}
Barricades
{
Decay_Time 604800
}
Events
{
Airdrop_Frequency_Max 8
Airdrop_Frequency_Min 4
Use_Airdrops true
}
Gameplay
{
Allow_Dynamic_Groups true
Allow_Freeform_Buildables true
Allow_Holidays false
Allow_Static_Groups true
Ballistics true
Can_Suicide false
Chart true
Compass false
Crosshair false
Enable_Workstation_Requirements true
Friendly_Fire false
Group_HUD true
Group_Map true
Group_Player_List true
Hitmarkers false
Max_Group_Members 4
Repair_Level_Max 3
Satellite false
Timer_Exit 10
Timer_Home 30
Timer_Respawn 10
}
Items
{
Clothing_Has_Durability true
Clothing_Spawns_At_Full_Quality false
Crate_Bullets_Full_Chance 0.025
Crate_Bullets_Multiplier 0.5
Default_Spawns_At_Full_Quality false
Despawn_Dropped_Time 600
Despawn_Natural_Time 900
Food_Spawns_At_Full_Quality false
Gun_Bullets_Full_Chance 0.025
Gun_Bullets_Multiplier 0.1
Has_Durability true
Magazine_Bullets_Full_Chance 0.025
Magazine_Bullets_Multiplier 0.25
Quality_Full_Chance 0.01
Quality_Multiplier 0.8
Respawn_Time 150
Spawn_Chance 0.2
Water_Spawns_At_Full_Quality false
Weapons_Have_Durability true
Weapons_Spawn_At_Full_Quality false
}
Objects
{
Allow_Holiday_Drops false
Fuel_Reset_Multiplier 1.5
Resource_Drops_Multiplier 0.75
Water_Reset_Multiplier 1.5
}
Players
{
Allow_Per_Character_Saves false
Can_Break_Legs true
Can_Fix_Legs false
Can_Hurt_Legs true
Can_Start_Bleeding true
Can_Stop_Bleeding false
Detect_Radius_Multiplier 1.25
Experience_Multiplier 1.5
Food_Default 85
Food_Use_Ticks 250
Lose_Clothes_PvE true
Lose_Experience_PvE 0.8
Lose_Items_PvE 1
Lose_Skills_PvE 1
Lose_Skill_Levels_PvE 1
Lose_Weapons_PvE true
Prevent_Level_Skill_Overrides true
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills false
Water_Default 85
Water_Use_Ticks 220
}
Structures
{
Decay_Time 604800
}
Vehicles
{
Decay_Time 604800
Has_Battery_Chance 0.25
Has_Tire_Chance 0.6
Max_Battery_Charge 0.3
Min_Battery_Charge 0.1
Unlocked_After_Seconds_In_Safezone 3600
}
Zombies
{
Acid_Chance 0.05
Armor_Multiplier 0.75
Burner_Chance 0.05
Can_Stun false
Can_Target_Barricades true
Can_Target_Structures true
Can_Target_Vehicles true
Crawler_Chance 0.15
Damage_Multiplier 1.5
Flanker_Chance 0.05
Loot_Chance 0.3
Max_Drops 1
Min_Drops 1
NonHeadshot_Armor_Multiplier 0.8
Only_Critical_Stuns true
Respawn_Day_Time 300
Slow_Movement false
Spawn_Chance 0.4
Sprinter_Chance 0.2
Weapons_Use_Player_Damage true
}