Version 1
Animals
{
Armor_Multiplier 1
Damage_Multiplier 1
}
Events
{
Use_Airdrops false
}
Gameplay
{
Allow_Freeform_Buildables false
Ballistics true
Can_Suicide true
Compass true
Satellite true
ThirdPerson_RecoilMultiplier 2
ThirdPerson_SpreadMultiplier 2
Timer_Exit 8
Timer_Leave_Group 40
Timer_Respawn 0
}
Items
{
Clothing_Has_Durability true
Clothing_Spawns_At_Full_Quality false
Crate_Bullets_Full_Chance 0.05
Default_Spawns_At_Full_Quality false
Food_Spawns_At_Full_Quality false
Gun_Bullets_Full_Chance 0.05
Gun_Bullets_Multiplier 0.25
Has_Durability true
Magazine_Bullets_Full_Chance 0.05
Magazine_Bullets_Multiplier 0.5
Respawn_Time 100
Water_Spawns_At_Full_Quality false
Weapons_Have_Durability true
Weapons_Spawn_At_Full_Quality false
}
Players
{
Can_Break_Legs true
Can_Hurt_Legs false
Can_Start_Bleeding true
Detect_Radius_Multiplier 1
Experience_Multiplier 1
Food_Use_Ticks 300
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
Water_Use_Ticks 270
}
Vehicles
{
Has_Battery_Chance 0.8
Has_Tire_Chance 0.85
Max_Battery_Charge 0.75
Min_Battery_Charge 0.5
}
Zombies
{
Acid_Chance 0.025
Armor_Multiplier 1
Burner_Chance 0.025
Crawler_Chance 0.15
Damage_Multiplier 1
Flanker_Chance 0.025
Loot_Chance 0.5
Slow_Movement false
Spawn_Chance 0.25
Sprinter_Chance 0.15
}