1 x 2 (2)
Inventory Size
0%
Water
+60%
Food
+25%
Energy
0%
Health
0%
Virus
How item spawns work
Each dot is a fixed loot point. The map is split into a grid of regions,
and every region has its own respawn timer (Items.Respawn_Time,
configured by the server). When the timer fires, the region tops up its
loot up to a fraction of its points (Items.Spawn_Chance,
usually 10–50%), so most points stay empty between refreshes.
Each chosen point rolls its table in two steps: first picks a rarity tier (Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier. The Drop Chance column above is the combined odds. A 100% entry only means this item is the sole candidate in that table — it does not mean the point will always be filled with it.
Items can also drop from killed zombies. The hollow squares on the map are zombie spawn zones whose loot table contains this item.
MRE
Where to find this Item
Survivors Julia
…
| Spawn Id | Spawn Name | Drop Chance | Map Points | Pool Size |
|---|---|---|---|---|
| 4371 | CA Special Low Gear | 100.00 % | — | 1 |
| 4410 | CA Carepackage Supply | 19.05 % | — | 16 |
| 4387 | CA Special Low | 13.04 % | — | 13 |
| 4409 | CA Carepackage | 11.20 % | — | 48 |
| 4330 | CA PMC Special Low | 8.47 % | — | 16 |
| 4361 | CA PMC Special High | 3.57 % | — | 29 |
| 4390 | CA Special High | 3.01 % | — | 43 |
| 4497 | CA SWAT Mega | 1.40 % | — | 36 |
How vendor trading works in Unturned
NPCs on a map can run one or more vendors. Each vendor offers a fixed list of items they sell to you and items they buy from you. Each card below covers one (NPC, vendor) pair and lists every offer involving this item.
Price units: when no currency is configured the vendor uses your skill experience; otherwise an in-game currency item (its name appears next to the cost). Either way, the number reflects what changes hands per transaction.
Conditions (orange) gate the offer — quest progress, a skillset, reputation, etc. Rewards (green) are extras granted on top of the trade itself: bonus reputation, a quest flag flip, XP, etc. Hover any badge for the resolved name and exact rule.
Pre-equipped on a gun means the vendor sells it with specific attachments already mounted (a particular scope, magazine, ammo type, etc.).
MRE ×1
GUID ca8fbb4b136343e9925f7d41a384d6ef
Type Food
Rarity Rare
Useable Consumeable
ID 4305
Size_X 1
Size_Y 2
Quality_Min 50
Quality_Max 100
Use_Auto_Stat_Descriptions false
Food 60
Energy 25
Keep_Localization_Loaded true
Quest_Rewards 4
// Low Stamina (20 seconds)
Quest_Reward_0_Type Rewards_List_Asset
Quest_Reward_0_GUID 612720bc998b4431815c051b7d0fc002
// Hint about stamina
Quest_Reward_1_Type Hint
Quest_Reward_1_Duration 10
// Give 2/3 MRE
Quest_Reward_2_Type Item
Quest_Reward_2_ID 6937
Quest_Reward_2_Amount 1
// Give 60 Water
Quest_Reward_3_Type Player_Life_Water
Quest_Reward_3_Value 60
ConsumeAudioClip core.masterbundle:Sounds/EatCrunchy.mp3