2 x 2 (4)

Inventory Size

Military

Vision

No

Blindfold

0%

Movement Speed

No

Water Proof

Similar Clothing (3)

There might be more than those listed here.

2 blueprints
Apparel
=
2 x
Repair
0%
+
2 x
=
100%
How item spawns work

Each dot is a fixed loot point. The map is split into a grid of regions, and every region has its own respawn timer (Items.Respawn_Time, configured by the server). When the timer fires, the region tops up its loot up to a fraction of its points (Items.Spawn_Chance, usually 10–50%), so most points stay empty between refreshes.

Each chosen point rolls its table in two steps: first picks a rarity tier (Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier. The Drop Chance column above is the combined odds. A 100% entry only means this item is the sole candidate in that table — it does not mean the point will always be filled with it.

Items can also drop from killed zombies. The hollow squares on the map are zombie spawn zones whose loot table contains this item.

Military Nightvision Where to find this Item
100%
California 2 map chart
Hidden location
Spawn points exist outside the visible map area.
Outside the map
This spawn is outside the visible chart area.
Tap to open full map
Mesadyne Special 6.3 %
Whitney Military Special 4.4 %
Military Reactor 3.0 %
Mesadyne High 1.9 %
Whitney Military High 1.6 %
Mesadyne Low 1.4 %
BBunker Richmans High 1.1 %
Cache PMC High 1.1 %
Whitney Military Low 0.8 %
No spawns on map.
Mesadyne High Zombie 1.1 %
Mesadyne Low Zombie 1.0 %
Whitney Military High Zombie 0.8 %
Whitney Military Low Zombie 0.3 %
No zombie drops.
No vendors trade this.
No airdrops on this map drop this.
Points = locations on map. Chance = drop chance per spawn. × = avg items per harvest.
Spawn Tables
Spawn Id Spawn Name Drop Chance Map Points Pool Size
4489 CA Mesadyne Special 6.33 % 19
4477 CA Whitney Military Special 4.44 % 18
4442 CA Military Reactor 2.98 % 42
4486 CA Mesadyne High 1.88 % 69
4472 CA Whitney Military High 1.61 % 55
4483 CA Mesadyne Low 1.40 % 64
4467 CA BBunker Richmans High 1.13 % 61
4461 CA Cache PMC High 1.10 % 59
4491 CA Mesadyne High Zombie 1.10 % 65
4490 CA Mesadyne Low Zombie 1.05 % 57
4471 CA Whitney Military Low 0.76 % 51
4478 CA Whitney Military High Zombie 0.75 % 51
4481 CA Whitney Military Low Zombie 0.29 % 44
CA_MNVG_1.dat
GUID e8b9bc0657c049129c67daabd68b4813
Type Glasses
Rarity Epic
Useable Clothing
ID 6048

Size_X 2
Size_Y 2

Hair
Beard

Vision Military
Priority_Over_Cosmetic true

Blueprints 2
Blueprint_0_Type Apparel
Blueprint_0_Supply_0_ID 6048
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 4269
Blueprint_0_Output_0_Amount 2
Blueprint_0_Rewards 1
Blueprint_0_Reward_0_Type Item_Random 
Blueprint_0_Reward_0_ID 4508
Blueprint_0_Reward_0_Amount 1
Blueprint_0_Build 32

Blueprint_1_Type Repair
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4266
Blueprint_1_Supply_0_Amount 2
Blueprint_1_Build 32

Nightvision_Color_R 40
Nightvision_Color_G 180
Nightvision_Color_B 180
Nightvision_Fog_Intensity 0.6