1 x 2 (2)

Inventory Size

10

Capacity

0%

Damage Multiplier

0%

Spread

Guns (4)
5 blueprints
Ammunition
Ammunition
Ammunition
Ammunition
Ammunition
How item spawns work

Each dot is a fixed loot point. The map is split into a grid of regions, and every region has its own respawn timer (Items.Respawn_Time, configured by the server). When the timer fires, the region tops up its loot up to a fraction of its points (Items.Spawn_Chance, usually 10–50%), so most points stay empty between refreshes.

Each chosen point rolls its table in two steps: first picks a rarity tier (Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier. The Drop Chance column above is the combined odds. A 100% entry only means this item is the sole candidate in that table — it does not mean the point will always be filled with it.

Items can also drop from killed zombies. The hollow squares on the map are zombie spawn zones whose loot table contains this item.

Winchester Magazine Where to find this Item
100%
California 2 map chart
Hidden location
Spawn points exist outside the visible map area.
Outside the map
This spawn is outside the visible chart area.
Tap to open full map
Military Fort Mags 7.4 %
Military Reactor Mags 7.4 %
Special High Mags 7.4 %
Whitney Military Low Mags 3.1 %
Mesadyne Low Mags 1.6 %
Military Reactor 1.5 %
Whitney Military High Mags 1.4 %
Military Fort 1.4 %
Special High 0.9 %
Whitney Military Low 0.5 %
Mesadyne High Mags 0.3 %
Mesadyne Low 0.2 %
Whitney Military High 0.2 %
Mesadyne High 0.0 %
No spawns on map.
Military Reactor Zombie 1.2 %
Military Fort Zombie 0.7 %
Whitney Military Low Zombie 0.5 %
Mesadyne Low Zombie 0.2 %
Whitney Military High Zombie 0.1 %
Mesadyne High Zombie 0.0 %
No zombie drops.
No vendors trade this.
No airdrops on this map drop this.
Points = locations on map. Chance = drop chance per spawn. × = avg items per harvest.
Spawn Tables
Spawn Id Spawn Name Drop Chance Map Points Pool Size
4437 CA Military Fort Mags 7.41 % 5
4444 CA Military Reactor Mags 7.41 % 5
4391 CA Special High Mags 7.41 % 5
4474 CA Whitney Military Low Mags 3.09 % 8
4484 CA Mesadyne Low Mags 1.65 % 13
4442 CA Military Reactor 1.54 % 42
4480 CA Whitney Military High Mags 1.37 % 10
4435 CA Military Fort 1.36 % 60
4441 CA Military Reactor Zombie 1.16 % 53
4390 CA Special High 0.85 % 43
4434 CA Military Fort Zombie 0.74 % 48
4481 CA Whitney Military Low Zombie 0.47 % 44
4471 CA Whitney Military Low 0.46 % 51
4487 CA Mesadyne High Mags 0.25 % 17
4490 CA Mesadyne Low Zombie 0.21 % 57
4483 CA Mesadyne Low 0.16 % 64
4472 CA Whitney Military High 0.15 % 55
4478 CA Whitney Military High Zombie 0.14 % 51
4486 CA Mesadyne High 0.03 % 69
4491 CA Mesadyne High Zombie 0.02 % 65
CA_Winchester_10.dat
GUID 84eaa0ffe9404391866ed41849d538d7
Type Magazine
Rarity Epic
ID 4033

Size_X 1
Size_Y 2

Amount 10
Count_Min 7
Count_Max 10

Calibers 2
Caliber_0 4101
Caliber_1 4062

Tracer 4145

Explosion 4211
Explosive

Blueprints
[
	{
		CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
		Operation FillTargetItem
		InputItems "1d9486c0e95d45f9b07149718669b2ce" // Large Ammo Box
		Effect "7c8f83ff39864322a11f27e0081042d2" // CA_Refill_Magazine
	}
	{
		CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
		Operation FillTargetItem
		InputItems "1eb965ccae1c435faad420c2106eca81" // Large Ammo Crate
		Effect "7c8f83ff39864322a11f27e0081042d2" // CA_Refill_Magazine
	}
	{
		CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
		Operation FillTargetItem
		InputItems "18295778aba7425e92ab2a2f0cc52083" // Winchester Magazine
		Effect "7c8f83ff39864322a11f27e0081042d2" // CA_Refill_Magazine
	}
	{
		CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
		Operation FillTargetItem
		InputItems this
		Effect "7c8f83ff39864322a11f27e0081042d2" // CA_Refill_Magazine
	}
]